Space Engineers

Space Engineers

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Albion Heavy Missile Launcher
   
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Type: Mod
Mod category: Block
Filstørrelse:
Offentliggjort:
Opdateret:
8.268 MB
6. jan. 2017 kl. 14:52
8. jan. 2017 kl. 13:57
4 ændringsbemærkninger ( vis )

Abonner for at downloade
Albion Heavy Missile Launcher

I 1 samling af Johnston-0557
Albion Conglomerate
25 genstande
Beskrivelse
The Heavy Missile Launcher packs a heavy punch out to 1500 meters. The missiles are a tad more expensive than the standard 200mm missiles, but the projection and destruction is much better.


Range : 1500m (1600m travel)
Damage : 1000 (radius 8)
Ammo Type : Heavy Missile
Size 3x3x3

Should have everything required to be survial ready.


NOTE: Use on dev version to avoid crashes. Not colorable.
24 kommentarer
Johnston-0557  [ophavsmand] 30. jan. 2017 kl. 16:47 
There will be a stable release with the first weapon pack.

Also use dev it's at least 5 better.
Lock&Load98 30. jan. 2017 kl. 9:28 
Your mods are amazing, but they are on the dev version. And thus are griup cannot use them. This makes me sad: c

Would ask to change / make a sable version but that sounds like a whole lotta work for our sake lol. Again nice mods.
RivaL ! StatiC 24. jan. 2017 kl. 20:01 
i enable idle movement, and still
Johnston-0557  [ophavsmand] 23. jan. 2017 kl. 17:14 
@Candidaluis It should be under "Albion Corp."
Johnston-0557  [ophavsmand] 23. jan. 2017 kl. 17:11 
@Rival Make sure it's set to have idle movement on. It's a known bug with modded turrets.
RivaL ! StatiC 23. jan. 2017 kl. 16:57 
whenever i first build one of these, they sit still even with idle movement...once you try to take control of them or they try to engage an enemy the game crashes. any ideas?
candidaluis 23. jan. 2017 kl. 16:19 
I Can't see this mod on "G" menu, not even searching it.
Johnston-0557  [ophavsmand] 12. jan. 2017 kl. 20:31 
Try using dev. I've heard a lot of problems about people using stable with these for some reason.
Valadian [GwDR] 12. jan. 2017 kl. 20:30 
Yup I am. Was thinking though, I recall that I started the world in question on stable version but switched over to Dev over a week ago. Maybe that's where the problem stems from.
Johnston-0557  [ophavsmand] 12. jan. 2017 kl. 20:21 
upload all of it to pastebin

so open your client, start a new world with only the launcher mod, and go until it crashes, post the game log from that point on. You using dev version with dx11?