ARK: Survival Evolved

ARK: Survival Evolved

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Capitalism Props Table [OPEN SOURCE] (Discontinued)
   
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Content Types: Mod, Structures, Rebalancing
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139.394 MB
28 sep, 2016 @ 3:41
21 jul, 2021 @ 6:44
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Capitalism Props Table [OPEN SOURCE] (Discontinued)

I 1 samling av Impulse
Capitalism
7 artiklar
Beskrivning
Description
Stackable modular Capitalism mod to buy props for Glory Coins, to decorate e. g. your trading tables.

ModID: 771279262

Install requirements
That this mod works, this one must be loaded before it:

Content
This mod comes with the displayed mesh, corresponding engram (lvl 0, ep 0) and enables you to buy 1x decoration item for the Glory Coin amount listed below:
  • PiggyBank = 5 Glory Coins (This item enables you to donate Glory Coins)
  • RefreshmentShrine = 50.000 Glory Coins (Replenishes your health, stamina, food, water. It also is an unlimited respawn point - sadly only for owner/tribe)
  • WoodBuySign = 1 Glory Coin
  • WoodSellSign = 1 Glory Coin
  • DinoDecorationEgg = 1 Glory Coin
  • DinoDecorationNest1 = 10 Glory Coins
  • DinoDecorationNest2 = 10 Glory Coins
  • DinoGarage = 2500 Glory Coins
  • DoorCashDispenser = 250 Glory Coins
  • WyvernDecorationEgg = 5 Glory Coins
  • Examiner = 25 Glory Coins (Enables you to examine the Item Rating of your Items)
  • ExtensionTable1 = 5 Glory Coins
  • ExtensionTable2 = 5 Glory Coins
  • WyvernStatue = 1000 Glory Coins
  • BigPaintingCanvas = 5 Glory Coins ([ Num 8 ] = Pitch, [ Num 6 ] = Yaw, [ Num 4 ] = Roll, [ Num 5 ] = Reset, [ Num 7 ] = Toggle between requires wall and free build mode)
  • ShopFloor = 20 Glory Coins
  • Barrel = 50 Glory Coins
  • Canopy = 100 Glory Coins
  • SmallPaintingCanvas=3 Glory Coins ([ Num 8 ] = Pitch, [ Num 6 ] = Yaw, [ Num 4 ] = Roll, [ Num 5 ] = Reset, [ Num 7 ] = Toggle between requires wall and free build mode)
  • TekDoorCashDispenser = 500 Glory Coins
  • ArtificialGrass=20 Glory Coins
  • ManticoreStatue=1000 Glory Coins
  • DecoCoin=1 Glory Coins (can be rotated with buttons [ Num 8 ] = Pitch, [ Num 6 ] = Yaw, [ Num 4 ] = Roll, [ Num 5 ] = Reset rotation in build preview)
  • DecoTreasurePot=200 Glory Coins
  • UnlimitedPaintingCanvas=5 Glory Coins ([ Num 8 ] = Pitch, [ Num 6 ] = Yaw, [ Num 4 ] = Roll, [ Num 5 ] = Reset, [ Num 7 ] = Toggle between requires wall and free build mode)
  • UnlimitedMultiPanelFlag=10 Glory Coins
  • UnlimitedSinglePanelFlag=7 Glory Coins
  • NPCStructureMale=-1
  • NPCStructureFemale=-1
  • CapitalismTerminalStructure=-1
  • MarketIronTorch = 250 Glory Coins (Market Area Enabler for admins)
  • CoinFountain = 5 Glory Coins

Compatible modular mods
- Capitalism Research Table [ModID: 775049557]
- Capitalism Admin Table [ModID: 784166441]
- Capitalism NPC Trader [ModID: 873746971]
- Capitalism Player Trader [ModID: 873749349]
- Capitalism Bounty Hunter [ModID: 898472628]

Additional Features
Monitor your trading system and maybe even use automatic price finding to auto balance your servers\\\' economy.

Server Discount
You want your own game server? Use the link (with referal code ?ref=Impulse) below to save 5% of the original price!
[www.g-portal.com]

Donation/Support
You can show your appreciation for this mod with



If you like my work and want to support further development or just to spend me a coffee please
[www.paypal.com]
[www.paypal.com]

License
This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[creativecommons.org]
Populära diskussioner Visa alla (17)
48
30 aug, 2022 @ 10:10
KLISTRAD: Servers using this mod
Lilypie
16
7 okt, 2022 @ 6:33
KLISTRAD: Known Bugs
Impulse
11
17 nov, 2018 @ 9:02
Requests, Suggestions and Discussions.
FryoKnight
278 kommentarer
JDF 19 jul, 2022 @ 9:27 
Hi @Impulse,
Refreshment Shrine could you help me because that statue no longer heals the dinos when you put glorys in it
Petra Roma 4 nov, 2021 @ 11:25 
Hi @Impulse,
I have a trouble with the devilery cost. it stuck at 65,5 coin. I add to GUS.ini "CCMIDeliveryCostsPerThousand" at 0.05 but nothing change. I just next to the props table. Thanks for you great mod
Foxxter 20 jun, 2021 @ 11:58 
awesome mod addition
Wolfrune 31 aug, 2020 @ 19:30 
Might be a small (or big) suggestion, but for the custom buy/sell tables, it would be more flexible if the tables themselves could have a version where the table itself was a small item like a tiny box so that instead of a larger table that is reused and difficult to adorn to make look different you could place the custom table item on any other decorative setting like Eco's shoppe deco parts or what have you. Thoughts?
Fennek 16 aug, 2020 @ 4:58 
Hi, i have no Admin menu for the Market Torche. Are there some changes? I want the builing area for all.
Cytosine 6 jul, 2020 @ 16:36 
Players would not have the props table engrams, these can be admin spawned as decorations. But if you loaded the sister mod called "Capitalism Player Trader", then players would have engrams to build their own buy/sell tables. At least that has been my experience.
SwiftFox 6 jul, 2020 @ 14:02 
Also is it possible togive the npc structure infinite range to detect your own actors? I would like to be able to use them as selling npcs at other ppls bases but update the items from my base.
SwiftFox 6 jul, 2020 @ 13:31 
I think im missing something r misunderstanding something, should players have the engram for the props table in their engram list? Ive used a mindwipe and nothing showing, if its supposed to be there how do i get it to show? Im trying to use it along with player trading.
Cytosine 1 maj, 2020 @ 16:28 
Hello, tried to spawn a barrel, but instead I got a permanent barrel blueprint in my inventory, can't delete or remove it. Used the same gfi command as I did to spawn other items from this props mod: "cheat gfi barrel 1 1 0". Any ideas how I can remove the blueprints (there are now three, including the door that allows a fee). Is this a known issue? Otherwise, have spawned numerous NPC's and their tables on our server, it's just this barrel object that's been giving me issues. Thanks!
MarkR 24 apr, 2020 @ 7:26 
but the saddest thing is that after this last update I thought it would be fixed.