XCOM 2
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Music Modding System
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Tags: music
File Size
Posted
Updated
1.489 GB
Sep 3, 2016 @ 10:52am
Oct 5, 2016 @ 11:17am
20 Change Notes ( view )

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Music Modding System

Description
A Framework mod to allow other music packs to change the music

Features
  • Startup music
  • HQ Music
  • Geoscape Music / Doom Timer Geoscape Music
  • Squad Loadout Music, also depending on mission
  • Dropship Travel Cue
  • That 20 seconds sound that plays when your squad leaves the dropship
  • Victory/Loss music
  • Tactical Explore / Combat Music, with support for custom missions!
  • After Action Music in the Avenger, NOT the Skyranger

Mind that this mod only ships with the base game music.

E3245 proudly presents: XCom: Enemy Unknown Soundtrack
Feeling nostalgic? UFO: Enemy Unknown/X-COM: UFO Defense Soundtrack
Welcome to the party, harlequin565! City Of Heroes Music Pack
Halo Fans here? Yakasuki™ got you covered with his Halo: Combat Evolved Music Pack
Augment your hearing with E3245's Deus Ex Music Pack
Install the Far Cry 3: Blood Dragon Soundtrack by E3245 to demonstrate your ability to install a great music pack.
You know the music; time to dance! Yakasuki™'s Halo ODST Music Pack

Want to create your own music packs? E3245 again got you covered with his excellent (WIP) guide![docs.google.com]

Frequently Asked Questions (*click me*)

Compatibility
  • Incompatible with Super Awesome Skyranger due to it also modifying the dropship cue
    • Fix: delete "Steam/steamapps/workshop/content/268500/653926741/Content/CIN_SkyrangerIntros.umap"
  • Incompatible with Partial Mission Completion
    • Fix: use "Partial Mission Completion - No Overrides" instead

Known issues
  • music plays through cutscenes

Not implemented
  • Dropship After Action Music
Popular Discussions View All (6)
166
Jun 25 @ 1:09am
What Music would You like to Hear in X2?
∑3245
42
Dec 28, 2024 @ 9:28am
PINNED: Bug Report Thread
∑3245
41
Sep 11, 2024 @ 6:55pm
PINNED: Frequently Asked Questions
∑3245
383 Comments
jhondoe6969 Jun 24 @ 11:23am 
it doesn't work for wotc for me not sure if that's the same with everyone else though
Narlindir Jun 14 @ 6:49am 
im not sure if my Question was answered in the FAQ
(Q: Can I have multiple music mods playing at a time? / I can only use one music mod?)

but can I have the Vanilla X2 and the X1 music playing together?
Like its randowm wich of the 2 it picks every time music changes

as I see it its all X1 or all X2 am I correct in my assesmement?
If so
who do I need to bribe
Gerarderloper Jun 1 @ 6:56pm 
Hope a LWOTC fix can be found soon to resolve the double music.
Also the cut-scene music playing issues is a little jarring as it transitions into completely different mission music.
Nokang May 31 @ 9:20am 
LWOTC does work but that double music bug happens. You just have to reload your save and you'll refresh the music (and usually gets rid of the double music bug).
Boyrdee May 31 @ 8:19am 
dang that sucks
space is cool May 10 @ 8:00pm 
yeah its a lwotc issue
GeeNo May 10 @ 2:33pm 
@space is cool

I didn't have that problem in Vanilla, but with LWOTC I did. What worked for me was switching the music in game to "Xcom 2" instead of the legacy music option.
space is cool May 9 @ 11:05pm 
i have an issue where its playing the normal x com music on top of the modded in music
GeeNo Apr 29 @ 11:07am 
@Skarin

I use the Alternative Mod Launcher for the game, which I find works better than the default launcher. You should download this, the halo music mod, and if both are enabled then you should have the halo music play on it's own, with it randomly being either the halo music or whatever you have vanilla set up for. You can download other music packs to have them added to the 'selection' so to speak.
Skarin Skarinsson Apr 29 @ 3:56am 
How do you even use this in-game? Im trying to play some halo music