Arma 3
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WarfareThai EX
   
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Data Type: Mod
Tiedostokoko
Julkaistu
Päivitetty
1.951 GB
1.3.2016 klo 21.09
14.4.2018 klo 1.58
50 muutosilmoitusta ( näytä )

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WarfareThai EX

Kuvaus
Due to many circumstance, this mod will not be continue anymore.
Thanks for the supporting for all these years.
I wish we will meet again in Arma 4

Thread on BIS Forum:
https://forums.bistudio.com/topic/179694-warfarethai-ex-thai-armed-force-v010

Description:
WarfareThai EX (WFT EX) is aimed at adding the various (fictional) factions to Arma 3.
It includes Thai Armed Forces (Modern), Thai Armed Forces (CSAT-2035), Free Thai Movement (2035), Middle-East Kingdom Army, Middle-East Insurgents, Eastern Europe Armed Force, Eastern Europe Insurgents, Terrorists (Middle East), and some minor factions.
It also includes new weapons, new various map objects, and consumable items: food (heal) and drinks (restore stamina).
Although the name implied as Thai Armed Force(s), in fact, this mod attend to focus more on weaponry, opfor units, and factions.

Useful Tips
  • Consumable items can be consumed by double-clicking item pictures on inventory screen.
  • Fill the empty water canteen from various water sources by double clicking in item inventory screen.
  • Raw food can be processed by double-clicking in front of any inflame object.
  • PPSh-41, FN Minimi Para, M231 FPW, CAR-15 N-23, and HK33 can swap magazines with their counter part variants.

Compatible with:

Ryan's Zombies and Demons classes: (requires Ryan's Zombies and Demons)
  • "COREV_Z_RyanZedHookFast",
  • "COREV_Z_RyanZedHookCrawler",
  • "COREV_Z_RyanZedHookMedium",
  • "COREV_Z_RyanZedHookSlow",
  • "COREV_Z_RyanZedHookSpider",
  • "COREV_Z_RyanZedHookWalker",
  • "COREV_Z_RyanZedHookNormal"

https://www.youtube.com/watch?v=-1_oIdSFwww

Known issues:
  • Some vehicles, and weapon models, and reload animations, are still WIP.
  • Sometimes, when spawned units in Zeus mode on Dedecated Server, they can contained only one magazine in their pocket.
  • 3D Spotting Target can increased network traffic and lead to desync.
Suositut keskustelut Näytä kaikki (1)
0
12.1.2018 klo 20.55
TÄRKEÄ: Basic instruction to spawn WFT Ryan 's Zombies & Demons
Filthy Peasant
157 kommenttia
Zed 5.11.2024 klo 21.31 
Hey man it's Donnie, Admin from BreakingPoint. I sent you a friend request.
Oatis 19.1.2024 klo 4.40 
It is great mod, but don't waste your time with it until it's updated.
Oatis 8.12.2023 klo 8.15 
One of the best and most underrated mods ever. We need you man????
FreeBird0964 5.12.2023 klo 22.24 
@Filthy Peasant can i borrow some of the rtm anims for a weapons pack i might be doing?
Isaac 13.11.2022 klo 22.55 
Don't worry Filthy Peasant, I already understand its okay. I just didn't know your mod was basically archived so I understand now.
Filthy Peasant  [tekijä] 13.11.2022 klo 19.16 
@Archduke_of_Landsee and @Verllero thanks for clearing this up for me :-)

@Isaacdevil I understand your disappointment, and regarding for the matter of WW2 - coldwar weapons, I rather suggest you to buy CDLC S.O.G Prairie Fire which I can guarantee it is totally worth its price for the quality of weapon models and animations.
Isaac 12.11.2022 klo 21.06 
Never mind, I didn't realise it wasn't updated. Since its not, then fair enough.

Sorry for the disrespect also, I thought it was warranted since I thought it was still updated. I don't really like low quality or lazy looking stuff, I thought this mod was since I thought it was still supported. Since its not, I realise its like an archive instead of an active mod.
Archduke_of_Landsee 12.11.2022 klo 19.13 
But you're missing the point that the mod isn't actively supported anymore. So at this point it just is what it is, if you don't like it that's okay, but you're still being blatantly disrespectful to the author of a mod that, again hasn't gotten an update in four years.
Isaac 12.11.2022 klo 18.52 
Also, I did say asking for permission for better animations so you didn't read what I said properly lol
Isaac 12.11.2022 klo 18.52 
I don't care what he thinks lol, its dumb to not try to make a good quality mod. If you can't, then why have it on the workshop in the first place? The point of the workshop is to make mods available for people to make the game better and more fun, a mod is pointless if it can't do those things.