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I don't know which mod you have that could be breaking it, but it's definitely an issue with a specific mod on your end.
@Ace Yeah thats what i found as well on my search. Again a huge shame, but such an awesome thing that its still (relatively) possible.
I find the most success in multiplayer when I use attachToRelative and connect the rescaled object to something else, and then scale it up, leaving it unsimulated. This makes it work in MP as well as I can get it.
But thank you for looking into it.