Arma 3
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3den Enhanced
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Data Type: Mod
Mod Type: Editor Extension
File Size
Posted
Updated
21.424 MB
Feb 13, 2016 @ 12:47pm
Sep 24 @ 6:25am
126 Change Notes ( view )

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3den Enhanced

In 1 collection by R3vo
Eden Editor Extensions
36 items
Description
Description
This modification adds new functionalities to the Eden Editor without creating any dependencies for players.

That means scenario editors can use this mod to make their life easier without making the life of the players harder by forcing them to download an additional modification.

Features
- Many new tools accessible from the context menu or menu strip
- New entity, mission and editor attributes
- Mission SQM backup feature

...and much more. See Wiki[github.com] for a full list

Customisation
Since v5.7 it is possible to customise the available features. See Wiki[github.com]

Feedback
Feedback is always welcome and will help me to find bugs and improve this modification.

GitHub & Translation
This modification is available on GitHub. Feel free to contribute!

Contributors
See ingame credits for Wiki[github.com]

End User License Agreement
[www.bohemia.net]
Re-uploading this modification to the Steam Workshop is prohibited!
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2,317 Comments
Cypher Sep 23 @ 7:47am 
@R3vo No problem, thank you for continuing to support this excellent mod!
R3vo  [author] Sep 23 @ 12:11am 
@Cypher: Thanks for the report. Will be fixed soon.
R3vo  [author] Sep 23 @ 12:10am 
It's only required for editing. Not die playing.
Aria T'Loak Sep 22 @ 2:28pm 
Does this have to be loaded by everyone who partakes in the mission, or can this only be loaded via the mission maker when he makes the mission and removed for when the op is going?
Cypher Sep 22 @ 12:25pm 
The "Create Template" function of the Scenario Attributes Manager no longer works. When selected, a title/description dialogue opens but there are no fields that can be typed in.
Kazakh Mountainkeeper Sep 21 @ 9:30am 
Ok, thanks.
R3vo  [author] Sep 21 @ 9:24am 
I had to revert it as some folks had issue with it which I was unable to reproduce. I'll however look into it again.
Kazakh Mountainkeeper Sep 21 @ 9:08am 
can you return search function to identification attributes?
R3vo  [author] Sep 19 @ 7:32am 
@Iceman. The mod should not be needed once it's exported, just when exporting.
_mickey_ Sep 19 @ 4:21am 
@R3vo quote " I cannot integrate his mod into mine without permission."
I think, you can try ask permission.

Both of your mods are aimed at improving the editor. You have a big mod, another author has a small one. It's always better to have one mod instead of two separate ones, besides, I think you optimize it better inside your mod/

If you don't want to contact that guy, you can extract his mod and see how it speeds up the loading of attributes. After that, you can improve 3den Enhanced.


These are just simple thoughts out loud, Not an order to action ;)