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=>Fixed large components not moving through small conveyor tubes.
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I had a problem that just showed up recently. Is there anyway you could help me with this? I really want to still use this mod but it kinda corrupted my save.
https://pastebin.com/7XiJsBs2
SE is full of surprises and annoyances, like auto rotate
Maybe it crashes itself or confuses other mods ...
Modlist:
Build Hints [Updated, TextHUD API v2 Menu]
Build Vision 3.0
HUD Compass
Rich HUD Master
SE MiniMap (RADAR)
Text HUD API
[VSI] Ore Deposit Scanner
System.FormatException: Input string was not in a correct format.
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt64(String value, NumberStyles options, NumberFormatInfo numfmt)
at DarkVault.EmissiveControl.EmissiveControlGridLogic.OnPlayerEnteredCockpit(String entityName, Int64 playerId, String gridName)
at Sandbox.Game.DoubleKeyPlayerEvent.Invoke(String entityName, Int64 playerId, String gridName)
at Sandbox.Game.Entities.MyCockpit.AttachPilot(MyCharacter pilot, Int32 seed, Boolean storeOriginalPilotWorld, Boolean calledFromInit, Boolean merged)
Should be fairly simple.