RimWorld

RimWorld

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Gestalt Engine (Continued)
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Mod, 1.4, 1.5
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Dec 26, 2024 @ 6:18am
Feb 16 @ 11:56am
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Gestalt Engine (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
919 items
Description

Update of Helixiens mod https://steamcommunity.com/sharedfiles/filedetails/?id=3042401691
with permission since they had no time to support it

- All features of this mod is now included in Reinforced Mechanoid 2



[dsc.gg]
[github.com]




A detailed record of all changes can be found in the “Changelog” tab. Please check there

Current mod version: 1.1.1-Specter-rev1
Supports Rimworld version: 1.4



This is heavily WIP. Expect changes, fixes and more down the line!



”I'm Sorry Dave, I'm Afraid I Can't Do That!"

“Gestalt Engine” is a standalone and improved version of the one found in “Reinforced Mechanoids 2”. It allows the player to control mechanoids without the need for a mechanitor. On top this version also adds a new mechanoid, the Matriarch, which can gestate new mechanoids.

Every aspect of it was made to fit into Rimworld perfectly. From the artstyle, do the way it works. For people who disagree with my balancing, the mod includes extensive mod options to tweak it to your liking!








There are no patches needed as of now.



Some often asked questions, answered already.

Q: Can I used this and Reinforced Mechanoids 2?
A: Yes, you should. Please load this after it.
A: No need to use both, Reinforced Mechanoids 2 now includes all features of this mod.

Q: Is this mod save game compatible?
A: Yeah! You can’t remove it after you add it though!

Q: Is this mod compatible with Combat Extended?
A: Most likely yes! I think?



The people without this mod could not have been made:

Taranchuk: Responsible for the code that makes this beauty work.

Rimworld is owned by Tynan Sylvester.
Based on the books by Richard K. Morgan, check them out, they are great!

CC BY-NC-ND 4.0[creativecommons.org]




  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: matriarch, control
Popular Discussions View All (1)
0
Apr 2 @ 2:18pm
Can hack even boss mechs
Deleted Profile
133 Comments
darthdud0 1 hour ago 
i hope this gets updated for 1.6 i love the idea of a mech ship! :D amazing mod.
HeatherAthebyne Jun 2 @ 1:36pm 
Kailey, are you using the Lights Out mod? I have the same issue due to that mod and I'm working on submitting a compatibility patch to the Lights Out maintainer. I'll be sure to include RM2 support.
Kailey Cartridge Jun 2 @ 12:02am 
I'll get on that, thanks :)
Mlie  [author] Jun 1 @ 11:37pm 
@Kailey Cartridge Please see the Reporting Issues section described above
Kailey Cartridge Jun 1 @ 11:28pm 
Loving the Gestalt Engine, though I've noticed the power doesn't drain because it believes it's on standby, I'm doubt that's intended but it may also be a conflict on my part, just curious if this is the case for other people? (I have the engine via Reinforced Mechanoids 2 but thought that I would post here)
Frikju Incognito mode May 2 @ 1:03pm 
@foomaster, do you give the Matriach resurrection bills? the matriach can create new Mechs but not resurrect. if you give the Matriach the resurrection bills an error log emerges in Dev mode and she will not perform any task (only hauling).
mumbai god66843 May 1 @ 3:02pm 
my matriarchs wont do any kind of mechanoid gestation work
using FSF complex jobs. enabled mechanoids are capable and mechanoid work type
Dullahan_Blackstar Apr 22 @ 6:00am 
@TaikaJamppa Mine don't. Even setting them in a zone with the gestator and endless steel doesn't seem to work. Currently trying this in my "useless fleshing" run, really enjoying it so far. I used Gestalt Scenario Prototype 0.3 as my starting scenario. Still works in 1.5.

Main things mechs can't do is call in mech bosses, resurrect mechs, and trade. Which are the only things I still keep my mechanitor for. Not being able to trade in rimworld is surprisingly unenjoyable. I might just get into modding so mech only runs could be fully realized. For now solo-mechanitor seems the way to go.
TaikaJamppa Apr 19 @ 8:43am 
@Dullahan_Blackstar Do they not complete the "Resurrect mech" tasks on gestators? I am genuinely curious, as I am about to try a mechs only run...
Dullahan_Blackstar Apr 17 @ 1:12am 
I know your just keeping it up to date, but is there a way you can make Matriarchs resurrect mechs in a gestator?