Space Engineers

Space Engineers

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Fusion Systems [Modular Assemblies]
   
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Type: Mod
Mod category: Block, Production
File Size
Posted
Updated
9.102 MB
Nov 13, 2024 @ 2:16pm
Apr 30 @ 2:30pm
30 Change Notes ( view )

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Fusion Systems [Modular Assemblies]

Description
Ever get tired of the same old power blockspam? NO LONGER!


Introducing Fusion Systems!

Construct Fusion Accelerator Loops to power Brand New (and totally safe) Fusion Reactors and Thrusters!
Use your [Fusion Power] as you generate it, or spend it all at once - it's your choice to make.

Longer Fusion Accelerator Loops produce extra power, but be warned - one missing block breaks that loop.
Reactor and thruster output scale with [Fusion Power] generation, but can be overcharged at the cost of efficiency. Multiple blocks at a lower usage rate are more efficient than fewer blocks.

All this power comes at a cost, though - add Radiators anywhere on your ship with line of sight to space to prevent reactor damage. In survival, connect Fusion Conveyor Ports to hydrogen for fuel.

A demonstration blueprint is available here: https://steamcommunity.com/sharedfiles/filedetails/?id=3375266188




Questions, comments, concerns? Leave a comment below, or reach out to the author on Discord @aristeas.
Want to support Aristeas so she can keep modding? https://ko-fi.com/aristeas




This mod was made using the Modular Assemblies Framework. Learn more about it here: https://github.com/StarCoreSE/Modular-Assemblies/wiki.

Thanks to @mightyodin01 for the reactor model, and @enginerichexhaust for the ship used in the third showcase image.
34 Comments
King_Bee01 Feb 9 @ 11:30am 
this remines me of minecraft mods very well done I'll keep using it
The Guilty Pillow Feb 5 @ 7:45pm 
I can, but Itll cost your PC dearly. we encountered this bug when I hooked up to our oversized base. I managed to fix it by deleting all the reactors and replacing them. Though, now its acting as if its not getting enough Hydrogen despite being hooked up to 26 large tanks at 100%
Aristeas  [author] Feb 5 @ 7:42pm 
Can you send me a blueprint that is able to replicate that behavior?
The Guilty Pillow Feb 5 @ 7:14pm 
We're having an issue where the reactors are confirmed linked up with the debug command, but they are reporting -900000000000000000000GW of power.
Zuleahbh Jan 30 @ 5:09am 
I love this mod... I use it for main propulsion on large ships now. Are there plans for smaller large grid thrusters more the size of regular ion thrusters?

It would also be cool if we could stick an emitter on the end of a fusion system to make modular fixed particle accelerator cannons or something.
Aristeas  [author] Jan 26 @ 8:08pm 
You should only need one port, if the port's internal tank is empty then you're not feeding it enough hydrogen.
gamers2000 Jan 26 @ 7:33pm 
Probably insufficient hydrogen - is there any way to check how much hydrogen is required? Also, what affects it?

I have about 10 O2/H2 generators running and 2 ports. Do I need multiple ports?
Aristeas  [author] Jan 24 @ 10:53am 
Insufficient hydrogen and/or insufficient power (when using thrusters) would cause that.
gamers2000 Jan 24 @ 8:31am 
Any idea what would cause rapid cycling between 10w and the actual output?
Aristeas  [author] Jan 6 @ 3:30pm 
I can't seem to replicate the issue, would you mind tossing me a world download?