Arma 3
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T'au Sept Expansion - WH40K Mod
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Data Type: Mod
File Size
Posted
Updated
1.523 GB
Oct 28, 2024 @ 11:29pm
Mar 22 @ 10:39am
15 Change Notes ( view )

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T'au Sept Expansion - WH40K Mod

Description
For any questions or to play with an English speaking Tau Team, Join the Vior'la Discord:
https://discord.gg/rqFdSCxuhY

If you like that mod Consider the Tau Gue'Vesa Expansion as complementary mod ! All Sept included

What does this mod contain?
This mod is an extension for the official Septs of the TIOW mod! It also adds a re-texture of the new weapons of the mod SoD - Stars of Damocles for the Septs Sa'cea, Dal'yth and Farsight Enclave.

Current Assets:
-1 showcase mission in the mod files to see all the assets and Septs.
-5 varieties of weapons for the Septs: Ke'lshan, Bork'an, Dal'yth, Sa'cea and Farsight Enclaves.
-4 new additional Septs: Ke'lshan, Bork'an, Firios (RCC Custom), Dawn Of War and Viorl'a Remastered
-New and never-before-seen armors for the Shasui and specialists!
New helmets with blue optics for the Vior'la and the new editions of W40K.

Prerequisites / Dependencies:
To be used without worries, the required mods are the following:
1. CBA A3
2. SoD - Stars of Damocles
3. TIOW(SOD dependency)

/!\ The current mod only requires the three mods above for its proper functioning, by adding other mods in your game in addition, you are responsible for the behavior encountered and the potential problems that this could cause. /!\
/!\ Please keep in mind that theses Zeus Faction are spawn with basic weapons. Not the SOD one. If you want the SOD one with the faction you wanna play, add them directly or create compositions.

FAQ / Signature and Compatibility?
  • Weapons can be found in the editor and in the Vanilla and ACE Arsenals under the name "[T'au/XXX] Pulse Carabine" ... (see image above)
  • The mod is signed.
  • The mod is compatible with ACE and others.

Recommended mods:
Yilan Object to obtain Exo Crisis, Broadside and many other essential additions to your games!


Credits:
Thanks to Gisli aka "Zero Sanity" for the test and help for tweaks value and Cinis for testing!! :)
Thanks to Sokolonko for the permission of the re-texturing and the 3D models.
Thanks to Yilan for the help in configuring the config files.
Thanks to Mogwaii for the R.C.C logo and the inspiration!
Thanks to 1st R.C.C[discord.gg] and Vior'la team for testing the mod on their server and in multiplayer. :)
Thanks to Dolf for his help and config on ACE Compat and Long Range radio compatible!!!

---------- EULA / DISCLAIMER -----------
1. The files in this folder are protected by the Steam Workshop EULA and may not be modified or copied without the author's (Sokolonko) permission
2. It is FORBIDDEN to retexture or RE-UPLOAD this work without the author's permission.
3. Retexture packs created using these files require the Star Of Damocles mod to be used as a dependency via Steam.
4. It is forbidden to use these models in a way other than the reference for texturing. This especially concerns their use in different games and mods.
5. It is strictly forbidden to sell these models or upload them to a public repository
6. The only exception to rule 4. is p3d files that can be included in retexture mods that use Star Of Damocles as a dependency.
7. All models in this mod belong to the original author Sokolonko.
=======================================
All rights reserved. Models, textures and/or codes may not be re-uploaded, distributed or copied to any other source without the explicit permission of Sokolonko.
======================================
This mod is an unofficial resource and is in no way related to Games Workshop.
Popular Discussions View All (1)
0
Mar 22 @ 7:33pm
Issue you encountered
[1er R.C.C] TheKillian
35 Comments
[1er R.C.C] TheKillian  [author] Mar 22 @ 7:36pm 
@Komodo,
Please go to the discussion page of the mod to post more détails about your issue because Arma is complexe about everything and you use mods so :

1. Detail mod you use
2. Where are you testing that
3. Which mod are the astartes come from
4. Which variant of Tau Weaponry is doing that ?
5. Do you use it on players or AI etc...

Thee's a lot to cover but please, post more détails in discussion, I just create a thread for you to post !
Thank you!:steamthumbsup:
Komodo Mar 22 @ 6:55pm 
Anyone else coming across the tau weaponry 1 tapping astartes? I just ran an op and solo'd 3 full squads. Headshots are a 1 hit KO and sometimes bodyshots are too.
[1er R.C.C] TheKillian  [author] Mar 22 @ 10:43am 
Small Update today :

Tried to change the armor value and Gear value to low. (40/50 max)
and wait for feedback if the Firewarriors and Tau armor are less thanky.

(before, some cases were going up go to 40 avulsion with ACE damages, it was too much)
[1er R.C.C] TheKillian  [author] Mar 18 @ 2:54pm 
I don't remember but possibly yes. If not you will have to create custom compositions.
Muzthag Mar 18 @ 1:05pm 
Does this include groups?
[1er R.C.C] TheKillian  [author] Feb 23 @ 11:08pm 
Hotfix 24.02.25 :

ADDED :
-Secret Tau Camo gear, uniforms, backpack, Headgear but no unit. (not planned)

FIXED :
-Name Variables in Arsenal. (x1 Scope)
-Ke'lshan Pulse Burster won't show up. (wrong config, fixed now)

PLANNED :
Weapons for Fi'rios R.C.C Sept + Camo possibly later.
[1er R.C.C] TheKillian  [author] Feb 13 @ 11:11pm 
ACE COMPATIBLE UPDATE dropped !
Now you can finally play and kill my unit with ACE MEDICAL !

Enjoy. :nekoheart:
[1er R.C.C] TheKillian  [author] Feb 12 @ 10:08pm 
Small Hotfix :
Broken FW uniform are now showing back in the Editor/Uniform class!

Please be sure to have your mod REPAIR / Updated !:nekoheart:
Brentwood Feb 12 @ 12:19pm 
@TheKillian I'll take a look, thank you for the response!
[1er R.C.C] TheKillian  [author] Feb 12 @ 12:14pm 
@Brentwood, you mod is the issue actually cause the .pbo who got the issue is not anymore existing. So if you are updated with the latest version you won't have any issue, even my team and the Vior'la team don't have any problem right now.

Try to delete the mod and re-download it by workshop. If you have access to .pbo folder, please be sure to not have "RCC_Radiofix.pbo" if you have that file, delete it as it was that one who was problematic ;)