RimWorld

RimWorld

1,114 ratings
Red's Performance Fixes (aka. Comp EggLayer Fix)
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Mod, 1.4, 1.5
File Size
Posted
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190.350 KB
Oct 5, 2024 @ 7:29am
Oct 6, 2024 @ 1:22am
4 Change Notes ( view )

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Red's Performance Fixes (aka. Comp EggLayer Fix)

In 2 collections by RedMattis
Red's Workshop Mods
38 items
Quality of Life & Base Pack
44 items
Description
TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay!




As of writing this just swaps out ONE very expensive Ludeon method. The... dreaded Egg laying! It really doesn't have to tick and look-up food needs every.single.tick! Gah!

I bet you're seeing the title image and thinking: Well, that's probably with a farm full of chicken over half a day, that's neat but I don- NOPE! ONE Turkey. The 40 or so pawns and animals on map but together couldn't challenge our clucking satan.

The egg method also checks every single Hediff and (every single gene if human). As well as calling on expensive (and sometimes generically patched) StatDefs, accessing the same frequently patched property several times, and so on. It's not a great comp.


After. And letting it run for a lot more ticks. Negligible amount of calls


Also after: Performance with of 77 chickens at TPS 900 (Speed 3 in RimWorld is 360TPS). This image is taken while also using various animal-related Vanilla Expanded Mods, Big & Small + all sub-mods, and Humanoid Alien Races. All of which absolutely hate the vanilla egg layer comp.



Compatibility & FAQ
No known compatibility issues. Should in theory work with just about any mod.

Confirmed to work with Rocketman, Performance Fish, etc. Highly likely to get along perfectly well with any others too.

Note that this mod only replaces egg-laying-progress-tracking using Ludeon’s standard method. Derived versions (subclasses) won’t be affected. Most mods don't subclass egg'laying though, so they will benefit from this mod.

Should be safe to add or remove from existing games.


Instructions
Likely to work best late in your modlists. That way it can patch vanilla egg-laying behavior if patched into animals by other mods.




Mod Discord
[discord.gg][ko-fi.com]
158 Comments
Whitedot Jun 29 @ 10:40am 
o7
BLU Jun 29 @ 3:19am 
o7 :luv:
Hashlin Jun 28 @ 9:23pm 
o7
Cthulhu Jun 26 @ 8:43am 
o7
Bean Jun 23 @ 9:59am 
o7
Zorelnam Jun 21 @ 6:09am 
o7
Deimos kai Aischylos Jun 20 @ 11:52am 
In the arms of the angeeeeels...
lloki Jun 19 @ 2:00pm 
o7
RedMattis  [author] Jun 19 @ 5:13am 
@Gerewoatle

Remains to be seen which ones and if most people will need then, but there will always be wins to be found in terms of performance. :)
CloudJuri Jun 19 @ 3:39am 
o7