Project Zomboid

Project Zomboid

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Vehicle Spawn Edits for Filibuster Rhymes' Used Cars
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Sep 20, 2024 @ 5:04am
Oct 16, 2024 @ 1:47am
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Vehicle Spawn Edits for Filibuster Rhymes' Used Cars

Description
This mod is for the animation update of Filibuster Rhymes' Used Cars (beta/alpha)

Summary

This mod seeks to do two things.
  • Remove vanilla vehicles from vehicle spawn zones
  • Make the animation update of Filibuster Rhymes' Used cars compatible with various custom vehicle spawn zones.
It intends as such to turn the collection of cars from Filibuster Rhymes' the de facto "vanilla collection".

No vanilla vehicles
This mod removes from the base games' spawn zones all vanilla vehicles. It also detects if you're subscribed to Vanilla Vehicle Enhancer and removes the vehicles added by that mod. It keeps all burnt and wrecked variants, so I do recommend using Vanilla Vehicle Enhancer to make those more in line with Filibuster Rhymes' style.

Additional spawns
This mod currently supports Vehicle Spawn Zones Expanded and Fort Redstone.
It adds Filibuster Rhyme's cars to the custom spawn zones added by the mods, allowing for more varied spawns.

Ruined, not burnt
This is an optional add-on you can activate which prevents the spawn of burnt vehicles. Instead it will spawn a regular vehicle according to the respective zone.
This will be more noticeable in traffic jams but will also take effect in trailer parks and junkyards. The vehicles spawned in traffic jams will be in low condition but repairable.
It can be great for the mechanics enthusiasts but also for those who prefer having ruined cars instead of burnts, or would just prefer to keep everything with Filibuster's cars.

(In)Compatibilities
It is very unlikely this mod is incompatible with other mods since it only adds Filibuster's cars to spawn lists.
None as far as I've gathered. Typically, modded maps' custom spawns are compatible between each other. In the case of overlap, I believe the last modded map you load will be the one to prevail.

Required Mods
The mod does not have hard requirements because some might be using the Animation BETA and others might be using the ALPHA. Makes no difference to the mod.

Suffice it to say, you do have to be subscribed to one or the other, otherwise this is pointless.

The modded maps are also not a hard requirement. This mod just happens to support those in case you do use them.
Even without modded maps, this can be used to remove vanilla vehicles from the base games' spawns.

Suggested Mods
Vehicle Scenes Replacer for Filibuster Rhymes' Used Cars
Another mod of mine I think complements this one perfectly by overwriting vanilla vehicles that appear in vehicle stories. This way, the consistency is kept between spawns and vehicle scenes.
Tread's Military Vehicle Zone Defs
Adds a series of military spawn zones that Filibuster's military vehicles are natively compatible with.
fhqwhgads' Vehicle Pack - The Motorious Zone
Amazing collection of cars with great variety.
ExtraNoise's Automobile Extravaganza
Another great collection of cars, albeit smaller. Complements Filibuster Rhymes' Used Cars animation update perfectly.

Workshop & Mod ID

Workshop ID: 3334304760
Mod ID: VSE-FR
Mod ID: VSE-FR-RnB
Popular Discussions View All (2)
8
Sep 22, 2024 @ 11:24pm
PINNED: Feedback & Suggestions
Jacques the Crab
4
Nov 15, 2024 @ 2:34pm
PINNED: Bug Reports
Jacques the Crab
94 Comments
Jacques the Crab  [author] Jun 21 @ 7:45am 
I don't currently have the time to go back to modding PZ but I'll keep the request in mind.
Krazium VR Jun 16 @ 8:31am 
plz add option to also keep vanilla vehics
Jacques the Crab  [author] Dec 28, 2024 @ 1:23am 
When Filibuster updates the stable to B42, I'll update all my mods to B42 as well.
Bayrain Dec 21, 2024 @ 12:02pm 
Any plans for a B42 patch once Filibuster brings his B42 verison out?
Jacques the Crab  [author] Nov 28, 2024 @ 9:31pm 
Not right now.
Artiston Nov 27, 2024 @ 11:05pm 
Can that feature be disabled?
Jacques the Crab  [author] Nov 27, 2024 @ 9:30pm 
It does not. It's redundant though since this mods prevents vanilla vehicles from spawning.
Artiston Nov 27, 2024 @ 11:30am 
how does vanilla vehicles animated conflict with this mod?
mountainofcheezo Nov 19, 2024 @ 6:35am 
Thanks for your response, I’ll do that.
Jacques the Crab  [author] Nov 18, 2024 @ 10:00pm 
Most likely a soft conflict between "vehicle scenes replacer" and another mod. If you want, go to the bug reports discussion for that mod and put all mods that affect vehicles that you're using, and I can take a look. It sounds like you may have another mod that also affects crashes or wrecked vehicles.