Space Engineers

Space Engineers

81 ratings
Block Culling
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Type: Mod
Mod category: Script
File Size
Posted
Updated
69.792 KB
May 1 @ 6:19pm
May 15 @ 12:03pm
6 Change Notes ( view )

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Block Culling

Description
Makes fatblocks with blocks on all sides invisible. Boosts FPS upwards of 3x.

Want to complain at Aristeas? https://discord.gg/starcore
35 Comments
Aristeas  [author] May 15 @ 12:04pm 
Yes, this runs purely clientside. It's already listed on Plugin Loader; thanks for the feedback!
Official Zealiux May 13 @ 6:14am 
I'm curious does this run client side only or does it also have a server side component?
If it runs client side it would be awesome to get it as a plugin for the plugin loader. or if it can run purely server side it would be awesome to get it as a torch plugin. but regardless this is awesome
LeeTheFlea May 12 @ 1:32am 
Very nice, small nice improvement. Will try on my server.
Thanks!
Aristeas  [author] May 10 @ 5:40pm 
[@Come and See] No, it shouldn't. If it does, something has gone wrong
titanius anglesmith May 10 @ 4:41pm 
huh wonder why that isnt in the base game
Aristeas  [author] May 10 @ 4:36pm 
@titanius anglesmith It hides blocks that aren't normally visible, which saves on performance.
titanius anglesmith May 10 @ 12:13pm 
what exactly does this do in detail ? i am confusion
Green_Lightning May 9 @ 11:38pm 
Can you make block damage effect culling next? I want my ship to be on fire when damaged, but I also don't want to have it lag the game to death in every large ship battle.
Come and See May 9 @ 4:13pm 
Does culling blocks stop them from counting towards PCU?
KugelFischBestäuber May 9 @ 8:33am 
This actually improved my fps nice work!