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secondly if there is really something that was included as a feature within BG ZSM submod and you think you prefer it in a different way, then it would be helpful if you could be more precise (maybe also by sharing some screenshots highlighting what you mean). i would also invite you to join the BG Discord server and/or contact me directly if you want to have a chat about it. i am always open-minded in discussing things with my modding community and explaining the reasoning behind my features or getting some more precise feedback which can also sometimes lead to adjustments for my mods over time.
i am not sure if you meant those mentioned features or if you meant something that was caused by another mod or even by a mod compatibility conflict, but first i would like to recommend to check out the Compatibility List and make sure to run BG and BG submods like BG ZSM only with mods that are mentioned within that compatibility list and which have been marked as compatible or where i provided a compatibility patch.
the only things that BG ZSM submod does change are mentioned within the features list. so, the army interface was not modified by this mod. the 3D army unit models have been rescaled with this mod though. the only kind of UI things that have been changed are map related items like travel markers, movement arrows, border graphics or holding marker circles and such things - just to better fit with the smaller unit/army scaling of BG ZSM submod or for aesthetic purposes. if you mean those things then yes this is how i like to play with BG and what i also wanted to share with the community. if you mean something else i.e. something that is not mentioned within the features list of BG ZSM submod, then the answer to your question is obviously no.
thank you for your positive feedback! i am happy if you like this mod :)
you are welcome and np. i hope i could help :)
3. you could create a local mod and copy paste this mod's content into this local mod and then load this local mod into your mod playlist and deactivate this mod. the downside to this approach is that you won't receive any updates for this mod when it receives an update (because it's a local mod without any connection to steam). so you might have to manually add or replace the files you want from this mod when it receives an update.
2. probably the easiest solution would be to simply remove the border graphic files from this mod, since it doesn't involve any coding adjustments and it's enough to delete the border graphic files from this mod. you can do this by going to SteamLibrary/steamapps/workshop/content/1158310/3232842149/gfx/map/borders => delete that folder or all files within that folder. the downside to this approach is that whenever BG ZSM receives an update those files will most likely be downloaded again and put again into this folder. so whenever BG ZSM does receive an update you might have to delete those files (manually) again. usually BG ZSM does not receive updates very often. so maybe it's worth it if you really dislike BG ZSM border graphics.