RimWorld

RimWorld

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MIM - WH40k Ideology
   
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Mod, 1.4, 1.5
File Size
Posted
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15.636 MB
Feb 13 @ 5:47am
May 20 @ 10:23am
39 Change Notes ( view )
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MIM - WH40k Ideology

In 1 collection by emitbreaker
MIM WH40k Mod Collection
35 items
Description
Core library for MIM related ideologies.

While updating individual mods, I realized that it is very much difficult for me to control good wills by Memes and some other internal codes if I manage them by each sub-factional level.

Hence, I decided to gradually split out Ideology related functions to this mod.

To use Memes and Precepts properly through MIM Warhammer 40k Mod series, you need to subscribe this library - otherwise, just ignore it.

Update History
20/05/2024: C# / XML update
- 1.5: New Ritual: Rubric of Ahriman. As the name explains, try to turn a pawn into either Rubric marine or Thousand Sons Sorcerer. Requires Thousand Sons sub faction mod enabled, Thousand Sons Meme, a moralist, and a male pawn who is not a space marine. If the convertee has different ideo, the ritual works exactly same as vanilla conversion. If the pawn has same ideo with the moralist, then the ritual tries to convert them into Thousand Sons. If you already have the meme, try to reform then you will automatically get the new ritual.

21/05/2024: XML fix
- 1.5: Precept Existence of psyker's need of psyker nearby now gives proper mood bonus penalty - it was misconfigured and give opposite value to the pawn.
55 Comments
emitbreaker  [author] Mar 7 @ 8:24pm 
@Сая Oops, steam automatically deleted your link - would you throw it to the error log thread on WH40k Core mod? Sorry for the inconvenience caused, and f*** steam.
Сая Mar 7 @ 8:03pm 
Strange. Ok, I attach file with error part of log +active modlist.
{LINK REMOVED}
emitbreaker  [author] Mar 7 @ 5:17pm 
@Сая I've tried several times of world generation with my modset and VFE ideologies, but it didn't happen. I suppose there is other aspect that causes this issue - would you possibly share either your log or at least your mod list?
emitbreaker  [author] Mar 7 @ 4:42pm 
@Сая I personally don't use VFE ideology mods but I'll check it. Thanks for the heads-up!
Сая Mar 7 @ 10:08am 
Dont know why, but this mod somehow make "could not find player faction" on world generation occur. I think its not so compatible with VFE ideology mods. But i am to lazy to pinpoint with what mod its not work with my 24mins load :)
Uriel Septim VII Mar 7 @ 6:12am 
thank you very much lol I"m sorry i was not explaining my self very well. You know the heretics that live in LillyVale all have to dress like the filthy Sinners they are before they can be redeemed in death lol. I'm having way too much fun with my Battle sisters colony because of you lol
emitbreaker  [author] Mar 7 @ 5:20am 
@Uriel Septim VII OMG... now I've got your point! I put its name as flak helmet, Ultramar Auxilia (IG) XD the Def name is "EMAM_ServitorHelmet"

Will change the item label by next update.
Uriel Septim VII Mar 7 @ 5:06am 
I meant what is the name of that apparel the helmet was named auxillia helmet and i think that's why it slipped my notice
emitbreaker  [author] Mar 6 @ 6:52pm 
@Uriel Septim VII there's no specific servitor body - i don't think it's important in Rimworld game play. You can give them any apparel as you want. The only exception is mechanoid servitor which you can create from the Biotech mechanoid bench.
Uriel Septim VII Mar 6 @ 2:13pm 
what is the servitor body labeled as? I have been trying to find it.