Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật


















Thank you for presenting the issue so clearly.
You foolishly assume that because this is CK3, I am killing heirs to line up my family every time, as if the only way to play the game is to do wrong IC-wise. Have I done that? Obviously, but not always. I actually like to have a big family and be nice to those nice to me. Your Mod eliminates the Habsberg approach (EXTREMELY unrealistic) and punishes players who choose to role play as good people.
And I will make changes to my mod when and if I like. You don't care for that? Make a sub-mod. Unless you have something you improvements to honestly suggest, I'm done talking about this.
I will never understand why people get so offended by adding game rules, as if people actually balk at having one's cake and eating it too. "I am free to not use the Mod" is stupid when the rest of the Mod is great and I have thoroughly enjoyed its work and its improved marriage features. Courtiers and computer players are ACTUALLY MARRYING and having kids.
A Game Rule is not a hard thing to add and you can even enable the Fun Sucking Event by default. You're acting like you'd have to move Heaven and the earth to put in a Game Rule.
Insofar as "forcing" the betrothal, I could see you maybe doing that with a vassal - but how would you, otherwise? Very submissive, honorable, or fearful rulers won't challenge the betrothal already... so what's the enticement? How much dowry would make someone knowingly hand their lands to another dynasty?
If you have some thoughts as to what could reasonably be added to the event to make it more interesting (while still plausible), I'm all ears. Otherwise, no, I won't add a game rule just because you find not being able to use an exploit too annoying. You are, after all, free to simply not use the mod.