RimWorld

RimWorld

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Vanilla Factions Expanded - Deserters
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Mod, 1.4, 1.5, 1.6
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51.838 MB
25 aug, 2023 @ 7:38
4 jul @ 13:50
21 ändringsnotiser ( visa )
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Vanilla Factions Expanded - Deserters

I 2 samlingar av Oskar Potocki
Vanilla Expanded
109 artiklar
Vanilla Expanded - Empire playthrough
148 artiklar
Beskrivning
[www.patreon.com]



See change notes.



After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters faction expansion as soon as it was reasonably possible. What initially was meant to be a small mod about stealing stuff from the Empire, quickly became a grand new campaign against the evil nobility. We didn’t stop on just a few new quests and a new weapon - this mod comes packed with content to make the anti-imperial playthrough not only viable, but also oh so fun!

An indepth visibility system will track how much the Empire knows about you, and will affect everything that occurs in your game against the Empire. Higher visibility might result in larger imperial raids, less time for the empire to send reinforcements to their compounds, higher contraband prices and even quiet absolver raids.

Our goal with this mod was to make you feel like you’re a part of the bigger movement happening across the entire planet, but still in secret. You will be able to contact other deserter cells to send shuttles to pick you up, cause distractions and taunt imperial forces. You will be doing all that by trading intel - which is a new resource obtained directly from the empire via a variety of different ways. I encourage you to check the infographics to find out more about what we cooked for you!

For obvious reasons this mod requires Royalty DLC.


















































































[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for the artwork and visual imagery.

Legodude17, a programmer responsible for the code.

Xrushha, a programmer responsible for the xml.

Reel, master of screenshots and constructing structures for export.

Storyteller artwork by Vitalii

Music by Dendroid101!

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Can I add this mod to an ongoing save?
A: Yes! However, you will need to wait for a new Chased Deserter quest to occur before you join the deserters.

Q: I’m an enemy of the Empire but I’m not a deserter! Why?
A: Two different things. You can wage normal war on the Empire and make peace with them later. Being a deserter is permanent, and only occurs when you actively harbor imperial deserters.

Q: It doesn’t make sense lore-wise that XYZ.
A: Ok, you do you.

Q: Can I continue playing the game after reaching the new ending in this mod?
A: Yes, but bear in mind both the Empire and the Deserters will cease to exist.

Q: Is this mod compatible with Combat Extended?
A: We do not handle CE patches. Best ask Combat Extended team on their discord/steam page. Do not ask here.



[discord.gg]


Populära diskussioner Visa alla (31)
34
30 okt, 2024 @ 1:41
I think there is a glitch for the plots quest crashed shuttle
Buster2
28
18 mar @ 3:59
Assassination target not spawning
AppleSauceBandit
4
11 jun @ 19:15
Is there a way to undo the permanent hostility of the Empire?
bean
1 208 kommentarer
Bobibobibu 12 timmar sedan 
Tested with 1.6 all DLCs with only Harmony, VEF, VFE Empire and VFE Deserter. All mods reinstalled.
Bobibobibu 13 timmar sedan 
Is the mod just broken on 1.6 right now? Deserter service and plot are empty and pop errors
Is anyone else having issues related to world generation? Every time I try to generate a world with the deserters start it doesn't work.
Seconding Deathblade's question, Odyssey seems like it'd be super fun to play as a group of deserters flying around and doing operations onboard a gravship, but I'm not sure how that'd interact with the new space mechanics
mir_38 3 jul @ 15:55 
@Grave Cherrypick the deserter quest out if you dont want it (why do you have this mod then?)
mir_38 3 jul @ 15:55 
@Adventuredude That sucks but at least you got an epic story out of it. Doomed colony takes a planetwide empire down with them as a final "fuck you"
Deathblade 29 jun @ 10:56 
Will there be new missions/stuff in space when odyssey drops? and will the same go for royalty as a whole and some other mods?
ttyyuu12344 26 jun @ 9:57 
Just got a quest from an archduchess to repel some Wasters.
I find this pretty odd considering the Empire designates my colony as a terrorist organization.
Guess she needed someone to do her dirty work.
Alu 20 jun @ 17:23 
Now that
Is a fantastic bug
Adventuredude 20 jun @ 17:13 
update, the dead empire has in fact glassed my base, ending my 80 hour run.

Probably divine storm should not happen if the empire has been defeated :(