RimWorld

RimWorld

2,873 ratings
Vanilla Factions Expanded - Empire
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Mod, 1.4, 1.5
File Size
Posted
Updated
18.894 MB
Feb 25, 2023 @ 9:39am
Jun 2 @ 1:13pm
45 Change Notes ( view )
You need DLC to use this item.

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Vanilla Factions Expanded - Empire

In 2 collections by Oskar Potocki
Vanilla Expanded
108 items
Vanilla Expanded - Empire playthrough
148 items
Description
[www.patreon.com]



See change notes.



One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to make a Royalty focused playthrough, I quickly realized it’s just a ‘normal playthrough’ with ‘royalty sprinkles’ - so not really what I wanted.

So I did what I do best and sat down with my trusty google docs to design a complete overhaul to the Empire faction that will finally allow you to feel like a proper imperial nobility. From intrigues and art exhibitions, to hunting down deserters and protecting from the acts of terrorism, with this mod you can really make an Empire-centric playthrough and make a play for the Imperial throne.

With new permits, structures, apparel, vassalage system, royal honors, Great Hierarchy and titles, this mod is a powerhouse for those wanting to roleplay as the Imperial family, but it will also work just as well for people who only want one or two nobles in their colony.

For obvious reasons this mod requires Royalty DLC.


















































































Using RuntimeGC or any mod that clears world pawns will result in the Great Hierarchy being broken. Use ‘Regenerate Great Hierarchy’ dev option if that happens.

[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for the artwork and visual imagery.

Legodude17, a programmer responsible for the code.

Allie, a programmer responsible for the code.

Xrushha, a programmer responsible for the xml.

Sir Van, an artist responsible for some art assets.

Reann Shepard, writer responsible for descriptions.

Storyteller artwork by Vitalii

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Does this mod add Deserter content? Can I fight the Empire?
A: No, this is VFE-Empire, not VFE-Deserters. Being hostile to the Empire makes 95% of the content in this mod disabled.

Q: Is this mod save game compatible?
A: Yeah! You can’t remove it after you add it though!

Q: It doesn’t make sense lore-wise that XYZ.
A: Ok, you do you.

Q: I don’t see the Royalty menu button at the bottom of my screen!
A: You need to join the Empire by gaining a titled pawn for the Great Hierarchy UI to become accessible.

Q: Is this mod compatible with Combat Extended?
A: Yeah!

Q: Does this mod work with Medieval playthroughs?
A: No, Royalty is an Ultratech faction.



[discord.gg]

Popular Discussions View All (42)
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2,112 Comments
nonethewiser 3 hours ago 
I believe I have found a bug with the Ascension quest. I accepted the quest when I had a Hosting Nobles quest active. When the shuttle arrived for the Hosting Nobles quest to end, it also triggered success on the Ascension quest, ending my run, but leaving all of my colonists behind.
Wish Granter Jun 6 @ 1:57am 
Can deserters also launch a default attack?
Im used to them always landing on top of me.
Gunseng Jun 5 @ 9:23am 
By any chance is the "archduchess" storyteller a requirement to do the endgame royal parade? I have both a stellarch and a high stellarch but the quest is not triggering, and when I try to make it happen via devmode [Generate quest -> VFEE_Parade] the various "X point" options for the parade all end with [Not Now] and upon selection, don't actually do anything.
Kirboh Jun 5 @ 1:32am 
Is there any way to remove the Honors from a person's name, without removing the Honor itself?
The Plague Tracker Jun 4 @ 3:55am 
I have a bug that when pawns get food poisoning and drink an aperitif, they heal from poisoning, but it does not prevent repeated poisoning and as a result they are under the effect of the aperitif and poisoning at the same time.
Airinnann Jun 4 @ 12:18am 
Word of caution, with this being the only mod installed that updated in the past few days: your games might be plagued with pawns that simply refuse to die no matter what. Having diagnosed and scoured the web, this has been a recurring problem with this mod in particular being disabled/removed and the problem no longer occurring.

I do not know why this is the case, but if you're experiencing a bug where foes are able to stay alive at 0 second bleedouts and limbs missing, this mod appears to be the root cause of incompatibility with one or more other mods/changes mid save due to updates.
VoiD Jun 3 @ 3:16am 
I'm having this weird issue, is this normal?
When I try the new family with the entire VE expanded collection and a few race mods, the pawns must come with a Baron title.

The issue is that the "bestower" of this title isn't always the empire, sometimes it's dragonians or a deadman switch faction.

Am I missing some fix or modfix that prevent such issues from happening?
Ravik Jun 2 @ 7:32am 
Checked my logs before posting, doesn't seem to be any errors. The Evac shuttle appears to not work? It says it can move only 40 tiles instead of 70, but has the range of 70. It also doesn't shoot at enemies. Tested it a few times. Also when it lands after taking off to transport it lands in the new zone as a normal shuttle. Didn't know if there's a prerequisites for it to fire. I decided to use it defensively for a raid for another turret but it didn't do anything. Maybe another can confirm
Moonshrooms May 31 @ 10:06pm 
Hi there, I was wondering if there's a way I can stop honors from force-changing a pawn's name? I wouldn't mind editing the defs if that's what it takes. Thank you for the work you all do!
Ryanisunique107 May 11 @ 3:51pm 
my pawn became a baron and my game crashed when i loaded it back up he never got this highmate even tho he got the message abt getting one and they keep sending us free person weapons