RimWorld

RimWorld

Vanilla Factions Expanded - Empire
2,139 Comments
Theuberwar 18 hours ago 
Is there a way to remove an earned honor? I got "wielder of weapon" but I'd like to swap to a different weapon and still be able to get that title again with the new weapon
Avakim 18 hours ago 
make an imperial shuttle and a deserter shuttle for 1.6 pls!
Oskar Potocki  [author] 23 hours ago 
I am posting this message across all of our mods because many people seem to have forgotten about it:

- We do not check comment sections for bug reports. There is simply too many mods and too many comments section to keep track of it.
- We are not looking into fixing bugs reported in the comment section. We have no way to do so. There is no logs, and no information viable for bug fixing.
- We only look into fixing and fix bugs reported using our Google Forms for bug reporting, and only if all the required logs are attached.
- The google form can be found here: https://forms.gle/rzJpjpBUijBGhpcy7
- Please do not report bugs in the comments anymore. Leave the comments for questions and feedback. Report bugs properly or not at all.
Clockwokis Jul 16 @ 6:02pm 
Does the starting imperial family origin give you a highmate after a while or does that only hapen on promotion to Baron?
Alerios Jul 13 @ 3:04pm 
Now that we have orbital platforms and asteroids, are there any plan to do Empire space stations or ships? Something like a space assassination can be done with the Deserters faction hahaha.
Rhythe_Solin Jul 13 @ 2:31pm 
the armored shuttle isnt shooting for me, is there a fix for this? I called it down just to test it out and some shamblers attacked and it never fired
KurtHussein Jul 13 @ 5:41am 
@Dracula
Most likely you are playing with a different faction which adds ranks and new family start doesn't specify which faction rank you will have, you have to double check that when choosing pawn on new game
MrFlux Jul 12 @ 4:06am 
Was it pawn editor that was messed up the start or character editor
Oskar Potocki  [author] Jul 11 @ 2:56pm 
Please report bugs using our google forms. The link is in the mod description. It will take you through all the bug reporting steps.
Dracula Jul 11 @ 12:14pm 
Just wanted to clarify with the New Family Start. There's definitely deserters that spawn on the map, but none of them seem hostile and they just grab what they can and leave the map.

is that intentional?
Skullywag Jul 11 @ 6:54am 
Got some tribals, made a few of them freeholders by doing some quests, put off doing their ceremonies, a few ingame weeks later they are knights and acolytes due to the royal gossip system (took me a while to figure out how i was gaining honour), I cant build thrones so cant get them psycasts anymore, anything I can do bar manually remove the honour myself? Seems like a known...issue??
HunterAlpha1 Jul 10 @ 12:13pm 
Ah okay got it, but the first and only one close enough produces slaves which I don't use, so can I unvassalize it once I increase the area and free up that first vassalage point?
Oskar Potocki  [author] Jul 9 @ 12:14am 
Get the vassals closer and it will expand the zone.
HunterAlpha1 Jul 8 @ 2:33pm 
How do I get vassals that are further away? do I have to create another colony near the one I want?
Green Party Dew Jul 4 @ 10:58pm 
Love the mod thank you.
Hiếu sex Jul 3 @ 7:43pm 
Buggy mod, poisoning terrorism suck monkey nuts tbh
Frix Stark Jun 24 @ 4:36am 
Best mod ever. I love it. ^w^
JazzimoX Jun 20 @ 4:23pm 
It seems sanguophage royalty pawns are not immune to Deserter poisoning. Perfect immunity can't stop the perfect poison!
17 Jun 20 @ 12:38am 
bugs bugs and more bugs. comments all about bugs, what a mess.
佩姆达 Jun 19 @ 10:52pm 
装了这个mod似乎完成“荣誉晋升”任务后没办法通关,星系主宰在接受完我12天的招待之后只是坐飞船离开了,然后显示任务完成,但是我的殖民者依然在正常工作生活,并没有任何任务奖励和通关选项?
Gunseng Jun 18 @ 6:33pm 
@HalfMoon95 I've got a High Stellarch but the quest didnt trigger :(
HalfMoon95 Jun 18 @ 6:13pm 
What's the highest rank a pawn can receive?
Restricted_Files Jun 18 @ 1:12pm 
The title that has a 50% chance to give honor when you kill someone does not work
Muad'dib Jun 12 @ 9:54am 
Is there any setting I'm failing to find to disable/adjust the royal gossip system? I've got 2 pawns that love each other and both nobles and are causing their status to skyrocket. Gossiping with each other shouldn't be giving rank I would think.
lego116 Jun 11 @ 7:46pm 
my praetor has his room requirments meet for the bed room. But it still says its not???
Bum Beat Jun 10 @ 1:52pm 
хрюша есть перевод?
Johnald P. Redham Jun 9 @ 7:53am 
Will the deserter's sneak in with a group of charity seekers, or refugees, and steal all your food an wine? lol, or am I going crazy. I sure hope so!
nonethewiser Jun 8 @ 6:18pm 
I believe I have found a bug with the Ascension quest. I accepted the quest when I had a Hosting Nobles quest active. When the shuttle arrived for the Hosting Nobles quest to end, it also triggered success on the Ascension quest, ending my run, but leaving all of my colonists behind.
Wish Granter Jun 6 @ 1:57am 
Can deserters also launch a default attack?
Im used to them always landing on top of me.
Gunseng Jun 5 @ 9:23am 
By any chance is the "archduchess" storyteller a requirement to do the endgame royal parade? I have both a stellarch and a high stellarch but the quest is not triggering, and when I try to make it happen via devmode [Generate quest -> VFEE_Parade] the various "X point" options for the parade all end with [Not Now] and upon selection, don't actually do anything.
Kirboh Jun 5 @ 1:32am 
Is there any way to remove the Honors from a person's name, without removing the Honor itself?
УВЫДГЕ GAMING Jun 4 @ 3:55am 
I have a bug that when pawns get food poisoning and drink an aperitif, they heal from poisoning, but it does not prevent repeated poisoning and as a result they are under the effect of the aperitif and poisoning at the same time.
Airinnann Jun 4 @ 12:18am 
Word of caution, with this being the only mod installed that updated in the past few days: your games might be plagued with pawns that simply refuse to die no matter what. Having diagnosed and scoured the web, this has been a recurring problem with this mod in particular being disabled/removed and the problem no longer occurring.

I do not know why this is the case, but if you're experiencing a bug where foes are able to stay alive at 0 second bleedouts and limbs missing, this mod appears to be the root cause of incompatibility with one or more other mods/changes mid save due to updates.
VoiD Jun 3 @ 3:16am 
I'm having this weird issue, is this normal?
When I try the new family with the entire VE expanded collection and a few race mods, the pawns must come with a Baron title.

The issue is that the "bestower" of this title isn't always the empire, sometimes it's dragonians or a deadman switch faction.

Am I missing some fix or modfix that prevent such issues from happening?
Ravik Jun 2 @ 7:32am 
Checked my logs before posting, doesn't seem to be any errors. The Evac shuttle appears to not work? It says it can move only 40 tiles instead of 70, but has the range of 70. It also doesn't shoot at enemies. Tested it a few times. Also when it lands after taking off to transport it lands in the new zone as a normal shuttle. Didn't know if there's a prerequisites for it to fire. I decided to use it defensively for a raid for another turret but it didn't do anything. Maybe another can confirm
Moonshrooms May 31 @ 10:06pm 
Hi there, I was wondering if there's a way I can stop honors from force-changing a pawn's name? I wouldn't mind editing the defs if that's what it takes. Thank you for the work you all do!
Ryanisunique107 May 11 @ 3:51pm 
my pawn became a baron and my game crashed when i loaded it back up he never got this highmate even tho he got the message abt getting one and they keep sending us free person weapons
knots6 May 9 @ 3:45pm 
How does the Vassalage mechanic work if i move or do the archonexus?
knots6 May 8 @ 10:04pm 
im having some issue with the evac shuttle. it does not seem to fire at any enemies and if i select a location other than an empty tile or my base or loaded tile , I lose the all contents of the shuttle including colonists as the game won't load the map and its as if they all just disappear.https://gist.github.com/HugsLibRecordKeeper/7b67d0d64865e60dfd81281f36f8b994
John Dota May 8 @ 3:45pm 
Can we get a fix for royals in relationships requiring solo bedrooms ?
Kaotai Asakura May 3 @ 1:09am 
is there a way to set the requested pawn amount for certain quests lower? they want half my colony for somehting my cybernetic freakzoid can handle solo
monkmith May 1 @ 8:55am 
great mod, vassalage system is pretty pointless on large world maps though. if a colony isn't within 100 tiles of your own you either have to build a second colony or you're not going to make use of the feature i guess.
Koda Chan Apr 30 @ 10:38pm 
would be cool if we had a medieval version of this
Cernunnos Apr 20 @ 3:35am 
I found out what the issue was. It was an incompatibility with "Speak Up". If you have errors with your quests due to a grammar unresolveable then try disabling "Speak Up".
Cernunnos Apr 20 @ 1:45am 
Well designed mod and you can tell a lot of care has been put into it but the initial Empire quest (intro_wimp) causes a grammar unresolveable error and it's the only quest to do so. I disabled this mod and it stopped happening. Thankfully no other quest, so far, seems to have this issue.
Gman Apr 16 @ 5:28pm 
mod works well for the most part, although the Yeoman rank is still the default Novice title and all the titles still use there default descriptions talking about the psychic cult.
新日暮里 Apr 13 @ 6:29am 
How can I complete the royal parade? After accepting the mission, a spaceship arrived and the people who came down stayed near the spaceship. I clicked on the character to start the task, but gathered all my characters near the spaceship to wait. There will be an attack and bomb installation approximately 5 hours after the start. There was no content afterwards, they stayed near the spaceship until they fainted from hunger. They won't start parading. Did something go wrong?
jstall Apr 11 @ 8:41am 
I'm seeing what I think is a bug. I have two noble colonists with psycast abilities selected. The problem is the pawns don't seem to be meditating. I have meditation thrones for both of them. Is there something I'm missing here or are my pawns bugged?
Umbrapop66 Apr 4 @ 7:33pm 
I’m reporting for English. I was trying to use a transport ship but the the armour version but when I select a destination, they just disappear. I checked the dev logs and it says. can’t find armorer shuttle
To skyfaller
Rigeios Apr 3 @ 7:24pm 
is it normal behavior for some pawns to be able to redeem unlimited permits while some cannot? I have two praetors, one is able to spawn hyperweave seemingly with no limit while the other is limited by honor. kind of breaks the game to be able to call unlimited salvos on your enemies in paused time.