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Download Music Manager and change the "Allowed during" sections of the VE Rimworld songs from "Allowed during: Peace" to "Allowed during: War" and it should play the full songs.
amazing mod by the way
I think until "news" there should be the possibility to still have good relations.
deserters line doesn't give me the approachs option to choose.
specially when oskar has repeatedly said
bug reports via comments are not used any longer and you need to report it via the link in the desc
3 didnt ether
so chances are
conflicts that no one reports with proper logs
1. Trade ship spawn rate is surreal - almost 2-3 per day in some cases.
2. The starting scenario is almost unwinable - within 2-5 days the Empire sends missiles to kill everyone. Starting on 85 awareness is stupid. its meant to start on hidden.
3. Quest target spawn issues.
Etc etc. How is this part of the well organised Vanilla network when its so poorly managed.
Are small groups of deserters supposed to randomly spawn inside my base? Because the only way of knowing they appeared is either by luck or having another colonist downed or even killed.
Does anyone know a solution?
(I have already submitted this to the bug report form, but I'm sharing this for other players' awareness)
If you accept a Plot quest while on an asteroid or other orbital location, you will be unable to accept new Plot quests afterwards.
I tested with a new save using these MODs:
Harmony
Core
4 DLC
HugsLib
Camera+
Character Editor
Mod Error Checker
VE Framework
VFE Empire
VFE Deserters
Steps to reproduce:
1. Built Grab Ship in GOD mode
2. Built Burnout intel scraper on ship to become hostile with Empire
3. Traveled to asteroid in orbit
4. Used Dev mode for intel, then used Comms console in orbit to order Plot (error occurred)
5. Flew to quest location and assassinated noble (error on map entry)
6. Returned to Grab Ship - Plot acceptance button and rewards had disappeared from Comms console
this is the norm