Arma 3
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Antistasi Ultimate - Mod
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
271.877 MB
Aug 15, 2023 @ 12:04pm
Apr 7 @ 8:08am
28 Change Notes ( view )

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Antistasi Ultimate - Mod

In 9 collections by Silence
Antistasi Ultimate STALKER Mods
6 items
Antistasi Ultimate Scion Conflict Mods
6 items
Antistasi Ultimate STALKER Optional Mods
9 items
Antistasi Ultimate French Mods
6 items
Antistasi Ultimate Task Force Canada Mods
6 items
Antistasi Ultimate Mod Collections
30 items
Antistasi Ultimate Turkish Mods
5 items
Antistasi Ultimate Android Mods
7 items
Antistasi Ultimate CWR III Mods
9 items
Description
[antistasiultimate.com]
Antistasi Ultimate is a fork of Socrates Antistasi Plus. We aim to add more templates, maps, and features along with many tweaks and fixes that will completely change the experience.

Here are just a few of the Antistasi Ultimate improvements!
  • 25+ Supported Faction Mods.

  • 50+ Supported Maps.

  • Countless features and QOL changes added since the original 10.0 release.

  • New optional victory and loss conditions.

  • Reimplemented save options, allowing linux servers to save correctly. Make sure to untick "Use New Save file" if it is on.

  • Creator DLC compatibility. Full support can be found on one of our websites.

  • Reworked Arms Dealer to dynamically adjust what is sold depending on which mods are loaded.

  • Ability to change many aspects of the gamemode via parameters and CBA settings, ensuring a fresh experience.

  • Special template support such as the Zombie civilian faction. Take over a city, and civilians will start moving in again!

To get the rest of the description, you can click on the images below.
If the links don't work, try This[github.com] instead.

[antistasiultimate.com]

[antistasiultimate.com]

[antistasiultimate.com]

[antistasiultimate.com]


[github.com]

Support is not provided for custom mission/mod edits since we don't know what you have changed and how. We will try to help but cannot guarantee anything if you mess around in the code. If you would like to contribute, you can find the github link just above.

Contributors[github.com]

Why should we play this instead of <Insert version here>?

Ultimately the goal is to have fun. We think you should try out all available options before making a decision on what you enjoy the most!

Credits

- Original Mission by barbolani
- Antistasi Community Edition by Official Antistasi Community
- Magrepack by Outlawled, R3vo and OOster
- HALs_Store by HallyG, R3vo and barman75
- DRO by mbrdmn
- Discord Rich Presence by ConnorAU
- Antistasi Plus by Socrates
- Antistasi Ultimate by The Antistasi Ultimate Dev Team and all contributors
- Screenshots for the page by rn_s25

Extender

Regarding Extender. It still works the same way as Community or Plus does, it even has a few more things you can change/add (Look for the .hpp files in the ultimate folder). If you want to post extender addons, it would be best for you to name them A3UE , to avoid confusion with the Community A3AE .

DISCLAIMER: We are not affiliated with Antistasi Community or Plus. Anything we may do does not reflect the ideas of either parties. If you have an issue with Ultimate, neither Community or Plus will be obligated to help you.

[discord.gg]
Popular Discussions View All (111)
16
Mar 14 @ 9:20am
Arsenal broke cause of mods...
Sharker
3
May 26 @ 6:53am
self revive
Cursed Chaos
3
Mar 2 @ 4:14am
my antistasi persistance saves dont save no matter what
seansandager
2,605 Comments
rageotter Jun 8 @ 10:40am 
First Thank you to everyone who put work into making the mod work, this is probably one of the most consistently fun mods to play with friends.

There is one thing that I would like to see though, an option to disable CAS and maybe even all air power. In exchange an increase in Tanks, IFVs, and ground attacks maybe? From the perspective of fun CAS is mostly an RNG based death sentence which can be pretty annoying when you are having fun while fighting a ground battle. In addition having AI able to spend more resources on attacking with armor and infantry would both make battles more fun and allow for more use of mines and explosives. Increasing AI resources can be fun from the ground unit perspective, but it makes air power in general even more impossible to effectively counter, let alone how it kind of sucks up any real fun from firefights and dealing with vehicles on the ground.
Brother Martellius Jun 3 @ 5:12pm 
when can we load the static weaponry on pickups and trucks?
undeadbacon922 May 30 @ 10:39pm 
me and my boys have been playing antistasi for years. Antistasi ultimate is THE standard and is THE best version, hands down. keep up the excellent work, AU team!
seansandager May 29 @ 11:39am 
yo theres a new update for GM and i cant select the faction is there something i can do about it or will i need to wait for an update
One_Lunch_Man May 28 @ 7:55am 
@Eleffant iirc they said they will not add factions for ongoing conflicts.
Eleffant May 27 @ 5:29pm 
Author. Please add to mod support for the following factions:
Veteran Mod - Rebel
UKRANIAN FACTIONS Project - West Side
Daniel May 27 @ 2:50pm 
Im having an issue where when i hit the squad menu to join players it wont pop up any reason why? it should be set to U and i cant find the keybind for it.
Uriel Simmons a.k.a. Lanski May 26 @ 3:08pm 
Question: since the working PLA (china) Mods were removed from the workshop, any intention to include another one?
Canada May 26 @ 12:15pm 
how do i capture cities?
facundoalvarez73 May 21 @ 5:26am 
add faction: (CUP) Donbas Conflict
please!!!