Space Engineers

Space Engineers

408 ratings
Fully Retractable Landing Gear
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Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
Updated
50.943 MB
Jul 2, 2023 @ 6:40pm
Aug 24, 2023 @ 2:41pm
2 Change Notes ( view )

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Fully Retractable Landing Gear

Description
Adds in fully retractable landing gear.
Read
**Through testing I just now discovered the collisions on the bottom of the feet seem to only work in the presence of natural gravity or voxels**
If you would like a fix for this use this one
https://steamcommunity.com/sharedfiles/filedetails/?id=3042407155


Sizes
SG
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1W 3L 1H

2W 6L 2H

5W 15L 5H
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LG
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1W 3L 1H

2W 6L 2H

3W 9L 3H

5W 15L 5H

How it Works
Animations can be triggered via "On" and "Off" and also by "Ready To Lock" and "Unlock".
Resets are built into all events if something were to visually break it will fix itself.

Fire Away
All landing gear have thought-out bounding boxes and custom collisions so that weapons can fire through them. This works in both the retracted and unretracted state (nothing I can do about it)



How
The landing gear only has a collision around the box and also 2 small ones at the bottom of each feat. This allows you to land it like any other landing gear without having to worry about it phasing through anything. There is also only a bounding box around the box and not the bottom portion. This was done because of how Weaponcore projectiles work. Weaponcore uses bounding box instead of collision boxes and because of this weaponcore weapons could not fire through the landing gear so the bounding box was adjusted.



Where to find?
The landing gear can be found by typing in landing gear or under Killer's in the G menu
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Required
Requires Animation Engine Beta

Commissioned by Prometheus

Youtube Channel
https://www.youtube.com/channel/UCrjnvGDF9Vfv01LX4QDMd9A

Discord
https://discord.gg/5buf2myy3g
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Teaser for New Landing Gear


Popular Discussions View All (1)
1
Sep 24, 2023 @ 3:56pm
fully retractable landing gear.
tulipsouthrnbee
113 Comments
Malpherian May 14 @ 6:49am 
The last part was more about when you land with a large ship sometimes your landing gear will go boom, because the mass /weight of the ships, kinetic energy impact is too much to be absorbed by the landing gear.

(Think real life and why landing gears have shocks). The same thing happens if you drop a big block on a smaller block.

The damage calculation to the LG's HP is determined on landing by the mass of the ship and its impact against terrain or objects when you land or if your using an LG as a salvager how hard the contact is when they come into contact with another object or terrain.
Killerbee77  [author] May 13 @ 7:25pm 
Not sure what you mean on the last bit. There is another version that fixes the phasing if that’s what you mean but each pack has its own pros and cons with and without the fix
Killerbee77  [author] May 13 @ 7:24pm 
Well weight capacity isn’t really a thing with landing gear. That’s probably more to do with the HP of the block which these have a good bit more then regular landing gear due to all the steel plates they require
Malpherian May 13 @ 2:59pm 
What is the weight capacity of the gear?

Unfortunately, Most landing gear in general has a habit of blowing up when you land.

Which is why no one really uses it.

Have you fixed the issue with the gear disintegrating due to ship mass and gravity?
Max Thruster Apr 24 @ 11:17pm 
Thank you :steamthumbsup:
Lampglow Mar 25 @ 2:52pm 
Excellent! Just what I was looking for as regular landing gear is a bit cumbersome when I want a smaller profile.
TiGeR Mar 12 @ 7:57am 
Hello
Thank you for your answer.
So everything is ok in my world.
I checked the Str Trek angular landing gear, which is also a bit problematic, but after minor modifications to the landing pad, I can dock normally to the connector without fear of sticking to the grids.
These are the nicest chassis in the workshop anyway.
Regards
Killerbee77  [author] Mar 11 @ 10:03pm 
The other version has the bounding box which will make it not phase through grids but WC weapons will target through it but the projectiles will not be able to pass through it causing it hit yourself though if friendly fire is off I don't think it should deal damage
Killerbee77  [author] Mar 11 @ 10:02pm 
There are tiny collisions outside the bounding box under the gears feet. They were to help with landing but sadly only work on voxels and not grids since they are outside of the bounding box
TiGeR Mar 11 @ 1:48pm 
Hello
I really like this mod.
However, I have a problem because the description says that the collision only occurs around the box. In my case, with the landing gear retracted, the collision reaches two blocks down below the box, you can pass through it, but you can't land without the landing gear extended because the invisible collision does not allow you to dock with the connector. I tried both modifications and it is the same. I don't know if it's intentional or if something in my world isn't working, but I based it on the description.
I tested 1W 3L 1H and 2W 6L 2H
Regards