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This is a soft limit, it does not kill instantly and visually only an approximate limit is calculated, the actual limit can be 1.5 - 2 times more. For a colony, 1 master with 6 thralls is quite a lot. The recommended vanilla maximum of pawns is ~20, 2 masters will be able to hold 12+ thralls, which is more than enough.
They don't have regeneration or wound healing in general. This is compensated for in other ways. Nucleus shouldn't give regeneration, there is a typo in the description from the dev version.
For details, read the wiki: https://github.com/WVCSergkart/WVC_RacesBiotech/wiki/Xenotypes#beholdkind
@This user has no known aliases @Syilumi lunari
Yes, it is fully added and available outside the test mod and in the steam version too.
Disable graphics in the mod settings, I can't say more without a log. For further help, write to the bug report discussion following the instructions.