RimWorld

RimWorld

1,237 ratings
RimNauts 2
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Mod, 1.4, 1.5
File Size
Posted
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7.192 MB
Oct 27, 2022 @ 8:44am
Jun 29, 2024 @ 4:03pm
81 Change Notes ( view )

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RimNauts 2

Description


This mod adds Near-Earth Objects like moons, asteroids, space debris, and artificial-satellites. Everything is visible and animated as an orbit on the world map. The moons are playable biomes that needs to be discovered and the artifical satellites needs to be launched into orbit.









To launch artificial satellites you need to craft modules in the fabrication bench and load it into the cargo pod.













Mineral-rich asteroids will randomly show up in the asteroid belt for a limited time. Send up a colonist to harvest the asteroids. The number of artificial satellites orbiting the planet will increase the chance of spotting these mineral-rich asteroids.




A good way to transfer the large amount of resources you will get from the asteroids is with a delivery cannon.





- Japanese / 日本
- French / Français
- Simplified Chinese / 简体中文
- German / Deutsch
- Russian / Русский (Outdated)


- Adding custom mineral-rich asteroids (XML)[github.com]





The only impact this mod has on performance is on the world map. This mod utilizes its own updating loop and multithreading to optimize the NEO calculations and rendering. This mod also provides settings where you can change the amount of NEO objects you want to spawn.


- Save our Ship 2 to add their space environment on the biomes.
- SRTS for reusable ships.


Is this mod save game compatible?

Yes.
Can this mod be safely removed from a save?

Yes, but you need to abandon any map that you have generated on a NEO (Space Station, Moon, mineral-rich asteroids, etc...) and destroy each NEO that is selectable. To destroy the NEOs you need to go into developer mode -> enable god mode -> click on each selectable NEO and click the destroy button that shows in the bottom left.
I can't find the buildings/items, where are they?

You can check it out on the wiki.[github.com]
What is the point of the moons?

Mostly for role-play, but it is also a lot better on performance since there are no animals or plants on these biomes (This might change in the future).
Can we get reusable ships?

Use SRTS or Vehicles Framework (Magnetic field roof currently doesn't work with SRTS).
Should I use RimNauts 1 together with RimNauts 2?

No.
Is it CE compatible?

Yes.


Main programmer: sindre0830[ko-fi.com]
Main artist: DetVisor[ko-fi.com]

Graphics programmer who has helped with improving the Universum shaders: Cn-mjt44
Artist who has helped tremendously with the work-in-progress satellite update: Azzafof
Satellite icon and helped with a future spaceship update: Oskar Potocki
Workshop infographic template: Bing Bop Jeebo[ko-fi.com]
Rimefeller compatibility patch: Jiopaba
Delivery cannon art: dronecadge

This mod is a continuation of RimNauts 1. Please refer to that page for the original developer team and their contribution (Especially the C# wizard who made it all possible in the first place; Nolabritt). We also continue to use the art created by Kasmex[ko-fi.com] and Genome-X.[ko-fi.com]


[discord.gg]

[github.com]

[ko-fi.com]


If you enjoy the mod, you can show your appreciation by rating it! This motivates me to continue developing the mod.
Popular Discussions View All (18)
3
May 21 @ 10:32am
Bug report when landing on Bodies
Paradoxicc70
13
Feb 5 @ 5:02am
Bug Report
Master Kang
4
May 14, 2024 @ 7:10am
How do you make the Space Suits??
chris.g.c.adams
742 Comments
C0lin2000 24 minutes ago 
Will this work with odesey
Meefreese 48 minutes ago 
cant wait to see whats gonna be done with this now that space exploration is vanilla. ill wait patciently :AHHDHOMINID:
Gerewoatle Jul 7 @ 11:12pm 
@DuckGoosebear - Just silly drivel from people white-knighting for modders who never asked them to do so, making assumptions before the DLC is even out.
@storminfinte And why terrible compared to this mod?
storminfinte Jul 2 @ 9:14pm 
Y’all can stop with the o7 they already said they they’re still going to work on this mod for 1.6, they’re just waiting for the DLC to drop. I personally can’t wait for this mod to get updated because the meteors on the world map in Odyssey (and the world map in general) are terrible when compared to this mod
Vacknishkara Jul 1 @ 8:46am 
o7

I do not know if this mod will be ported to 1.6 as most of it seems integrated in the update, but thanks for your work and support so far modder.
Starman Jun 29 @ 8:32pm 
o7
mack Jun 22 @ 7:04pm 
spacesuits appearing as undiscovered for some reason even though i can make them
Noisy Koi Jun 22 @ 11:25am 
did something happen to the discord server or did the link just expire?
AzoorFox Jun 16 @ 5:29am 
OK. THANKS.