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奇怪的是, 不使用氏族长枪或不载满4个L主炮则不会报错也不会卡住; 只开始一次新游戏则只会报错不会卡住.
How to reproduce: Start the game, customize start with the ship Ouroboros, put the Split Main Gun XL (the Clan Lance) into XL1, put the Split Main Gun Mk2 into L1, L2, L3, L4, start a new game with this configuration, after loading start another new game with the same configuration once again, then the game freezes.
The strange thing is that if you don't use the Split Main Gun XL (the Clan Lance) or don't load all 4 L weapon slots, you will not get an error or get the game frozen; if you only start a new game once, you will only get an error and won't get the game frozen.
After testing, it seems that the problem is with the Split Main Gun XL (the Clan Lance). The game cannot be loaded with the Split Main Gun XL (the Clan Lance) and all 4 L main weapon slots loaded.
What a great ship! It’s just that there seems to be a problem with Collision Mesh in version 6.20 of the game, and this error is reported:
[ERROR] Could not process collision mesh extensions\battleship ouroboros\assets\props\weaponsystems\capital\maingun_split_xl_ouroboros_01_data\detail_m_main-collision.xmf for octree generation (index buffer is corrupt)
[ERROR] Error creating collision mesh shape for extensions\battleship ouroboros\assets\props\weaponsystems\capital\maingun_split_xl_ouroboros_01_data\detail_m_main-collision:
Need triangles to create a mesh shape!
[ERROR] Could not create collision shapes for extensions\battleship ouroboros\assets\props\weaponsystems\capital\maingun_split_xl_ouroboros_01_data\detail_m_main-collision