Arma 3
553 ratings
North Takistan
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Data Type: Mod
Mod Type: Structure, Terrain
File Size
Posted
Updated
980.045 MB
Jul 2, 2022 @ 8:43am
Nov 8 @ 11:38am
19 Change Notes ( view )

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North Takistan

Description
North Takistan is a brand new take on the original. We've kept fan favourites like Rasman, Bastam and added a diverse range of new districts to explore within the northern region of Takistan.

The area of North Takistan is based on extensive research of the region with help of satellite and photos from the real life province, all the trees, houses, bushes are placed according to satellite imagery

Map Features :
- 2 City's
- 9 Town's
- 10 Village's
- 9 Military Compounds
- 3 Airfield's
- 3 Mines
- 3 Oil field's
- 3 Industrial Compounds
- 2 Villa's
- River's
- Radio tower
- Mosque
- Cave's (Experimental)
- 2 Underground Military Bunker (Experimental)

Support
Discord[discord.gg]

Terrain Data:
- Object count: 444,305
- Map size: 12288x12288m
- Grid size: 2048x2048 cells
- Cell size: 6m

Dayz Version
Coming Soon

Usage :
- Permitted to use on any server as long as credit is given to all the creators involved.
190 Comments
ricky cheese Nov 23 @ 6:14am 
Anybody know where the caves on this map are?
nigel Nov 12 @ 7:56pm 
We love your map.
This is the best map ever.
Argos Nov 9 @ 3:14pm 
Where is this new unground bunker/base mentioned in the south east corner, in the latest change long? I feel like I've been going crazy looking for it in the editor, but can't find it!
Sven | 11th AMB  [author] Nov 9 @ 6:20am 
@ribera1945e

thank you for the intel, we have seen your message on discord as well, and will check it out and fix it asap :)
ribera1945e Nov 9 @ 4:21am 
Additional intel:
After some research, I found that the same buildings in the town of Kushkak also have no bullet hit detection, so the AI ​​can see through them.
I'll send you their coordinates below:
[8939,10024.5,0]
[8985.57,9990.78,0]
[9178.79,9982.71,0]
[9318.71,9966.3,0]
[8483.33,1761.98,0]
I hope this helps. I hope this map will be safe to play on.
ribera1945e Nov 9 @ 4:11am 
Hello, thank you for the beautiful map. I have something to report today.

In the city of Mantiq, there is a two-story building at the coordinates [518.83,9243.38,0]. It has no hit detection and is see-through by the AI.

My squad was shot by the AI ​​and wiped out because they hid in the shadow of this building.:sadelf:
JRK11177 Oct 30 @ 8:00am 
Why the IA in the bunkers pass through the walls?
ELEMENTAL Oct 24 @ 2:55pm 
Rezlind = big pp
Rezlind  [author] Oct 24 @ 8:45am 
@ELEMENTAL Yes that is correct! Very Soon!
ELEMENTAL Oct 21 @ 5:15pm 
Did i read that right? DayZ version in the future? Drooling rn