RimWorld

RimWorld

89 ratings
Seafood Farm
   
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
230.011 KB
Jun 13, 2022 @ 2:16pm
Aug 5 @ 1:03pm
4 Change Notes ( view )

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Seafood Farm

In 1 collection by Mlie
Developed by me
111 items
Description


This is made as an addon for the Neolithic Scavenging mod.
Adds vertical ocean farms that spawn Kelp, Seaweed, Mussels and Oysters over time.
Can be placed in any ocean tile, spawns resources every seven days.

The yield can be increased by being placed near fish-nets/traps/pier from these mods:


or by being near a sewage outlet from:

Idea and graphics by Hydromancerx
Kelp and Seaweed art used with permission of Draegon

[discord.gg]
[github.com]


Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: vertical farming
13 Comments
⚡Mako⚡ Jul 16 @ 8:21am 
@Vartarhoz try RimSort, I'm using it and for me it's way better than Rimpy, It's development are active, the last update released yesterday.

https://github.com/RimSort/RimSort/releases
Vartarhoz Feb 7, 2023 @ 1:39pm 
Yea but It really doesn't matter in the end, works flawlessly.
Mlie  [author] Feb 7, 2023 @ 12:40pm 
@Vartarhoz So the author of RimPy need to update their database
Vartarhoz Feb 7, 2023 @ 12:35pm 
I may help/explain you about RimPy though. RimPy looks for original package ID instead of yours.
PackageID: mlie.neolithicscavenging, yours like this
original is PackageID: infinite.scavenging
RimPy simply looks for "infinite.scavenging" instead of "mlie.neolithicscavenging" as Seafood Farm dependency for 1.4. Since items already ingame via your mod game still goes without error.
Mlie  [author] Nov 28, 2022 @ 11:46am 
@PleaseQQ The built in mod-manager shows one dependency. The about-file shows one dependency. If you know what RimPy uses beyond that feel free to enlighten me.
PleaseQQ Nov 28, 2022 @ 11:34am 
>implying it's not one line of code in how you set up your mod
Mlie  [author] Nov 27, 2022 @ 10:15am 
@PleaseQQ RimPy is closed source, I have no control of that.
PleaseQQ Nov 27, 2022 @ 10:04am 
Steam reports one dependency, RimPy reports two.
Mlie  [author] Nov 16, 2022 @ 2:32pm 
@♥♥♥ КРЫС Just waiting for the dependecies to update
chill Nov 16, 2022 @ 1:36pm 
It's so beautiful conceptually, to turn the sea into a useful resource. Too bad it's 1.3 and has dependencies. Please save this mod, in some form at least.