Slay the Spire

Slay the Spire

839 ratings
GoldenglowMod
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File Size
Posted
Updated
36.965 MB
Mar 14, 2022 @ 8:38pm
Aug 1, 2023 @ 10:17pm
15 Change Notes ( view )

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GoldenglowMod

Description
Goldenglow has been online for one month (Two years after the notice)!

Added a character with a new mechanism and 75 cards.

Mechanism:
Static
Cards with static will stack an additional effect each time they are played in one turn.

Attract
Add the card at the top of the discard pile to your hand.

Buoy
When you load the mod, all monsters will also get the orb slots. You can channel buoy for a monster to deal damage or gain block for yourself.

Two-way, Shift
With two-way cards, you can choose yourself or any monster as the target. This gives you a choice between blocking and damage. Transfer can give the charged ball to the opposite side, making the battle more flexible.

Pulse
After playing pulse card, the damage of all pulses will be increased in this combat. The growth rate can be improved by attracting multiple pulse cards.

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该mod使用了《明日方舟》游戏的素材及二创美术素材,均已在图鉴的卡牌预览界面标明出处来源,不用作商业用途,如有不便我将删除。

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Popular Discussions View All (2)
14
Apr 6 @ 12:16pm
bug提交处(Submit bugs here)
REME
2
Jun 18, 2022 @ 5:55am
Suggestions
Zu
118 Comments
Cheese Burger Apr 6 @ 12:15pm 
泳装皮肤眼睛没高光能否修一下感谢
danielzaiser91 Mar 5 @ 10:15am 
multiplayer not possible, i can not see hand cards when another player started combat
Midrash Jan 14 @ 10:22pm 
Mods in stacktrace:
- Goldenglow (1.0.0)
Cause:
java.lang.NullPointerException
at Goldenglow.patches.ChooseTargetPatch$DamageAllEnemiesActionPatch.Insert(ChooseTargetPatch.java:196)
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.update(DamageAllEnemiesAction.java:98)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Fanficologist Oct 9, 2023 @ 1:34am 
Bouy mechanic is worse than Defect's Orbs in every way.
- Passive damage and block are very underwhelming with few ways to get Focus
- It's extremely hard to Evoke Bouys consistently, especially in hallway fights
- Bouys being lost on enemies' death makes it very frustrating to use without Shift. There needs to be a few cards that let you shift Bouys to another (random) enemy if Fatal.
nikolaypi Oct 8, 2023 @ 10:55am 
Very bad against autotuned enemy. For example Hexaghost calculated attack based on player deck and health. And just moment ago I am die in Act III from Hexaghost with 36x6 second turn attack.
鳢旖鞪黼顣 Aug 8, 2023 @ 8:09pm 
静电无敌了,卡组提纯后卡组里全是电光石火和吸引的卡,加上豹豹打啥基本上都是一回合:steamhappy:
Zu Aug 2, 2023 @ 1:31pm 
I see there have been art updates. Good stuff. Would be nice to have some vague patch notes, but mod's still great fun either way.
Endermarke Jul 21, 2023 @ 3:45am 
双电流之舞 电表倒转 还有谁能拦我 桀桀桀桀桀
k Jun 15, 2023 @ 6:15pm 
beautiful
Sato 🧡 Jun 10, 2023 @ 1:00pm 
epic. goldenglow is the one true waifu