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I don't have this
Overall, this mod is a companion to the base MOCX mod and is required to support the MOCX Phantom enemy units due to hard coded hero unit logic from the base mod this mod expands upon.
The base mod already let you recruit them by capturing them.
It is a mod to configure the apparence of the HOSTILE MOCX squads we fight in sitereps right?
Not a mod for RECRUITING MOCX (wich would be 100 times less good of a mod than the previous option)
The config file should document everything you need to know about how to tweak the spawn rules.
As to the capture price, this mod also tweaks the capture mechanics too, so if you had custom rules in base MOCX you will need to explore this mod's configs and make sure they align with your expectations, tweaking them as necessary.
If you get stuck, reply here and I will try to help as best I can.