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2024-09-19 08:44:34.523 - Thread: 1 -> Build Info error/exception: Error in status override :: block=MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small; action=Shoot_On; index=7; group=
System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.Weapons.MyGunBase.GetInventoryAmmoMagazinesCount()
at Digi.BuildInfo.Features.ToolbarInfo.StatusOverride.Weapons.Shoot(StringBuilder sb, ToolbarItem item)
at Digi.BuildInfo.Features.ToolbarInfo.ToolbarStatusProcessor.UpdateAfterSim(Int32 tick)
The description says that it is fully colorable, there is an element holding the barrel which is only painted but without any skin on the paint.
Is this how it's supposed to be? or maybe there's something wrong with me, the entire turret is nicely covered with skin except for this one element that looks strange without skin.
Regards