Arma 3
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Red Devils Development
   
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Data Type: Mod
Mod Type: Equipment, Weapon
File Size
Posted
Updated
85.236 MB
Jul 16, 2021 @ 3:14pm
Apr 24, 2022 @ 5:31am
9 Change Notes ( view )

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Red Devils Development

Description
A collection of items made to flesh out the ww2 british units armoury, currently in the mod:

No.75 Hawkins Variable Mine - The Hawkins mine issued to the allied forces in WWII that can be used as a throwable AT grenade or could be deployed as a light anti tank mine to disable halftracks, light vehicles and in large numbers medium tanks.

No.75 Hawkins Drill Mine - A practice version of the Hawkins grenade which can be used to practice mine clearing or throwing, mine will still explode creating a loud noise and puff of smoke but does not cause damage if activated.

No.82 Gammon Bomb - A commonwealth AT grenade capable of taking out heavy german armour.

Chalk marks - A series of chalk markings that can be used to clearly show information at a glance, currently there are options for Casualty clearing station, route markers, Graffiti and a green cross to signal a cleared house in urban areas.

Camo netting - A selection of different vanilla camo nets that can be deployed via ACE from an item with variations for a wide range of enviroments.

CLE - New draggable CLE containers used to supply Allied Paratroopers during WW2, these CLEs come in 7 Variants: Ammunition (Small Arms), Ammunition (6 Pounder), Explosives, General equipment, Grenades, Medical Equipment and Section

No.14 Periscope - A British periscope initially entering production in 1915 but still seeing service through to the Second World War, (Reticle is still WIP)

Our Mods website,
http://www.reddevilsdevelopment.com/

Planned:
Vickers K
3" Mortar
No.76 Incendiary Grenade
Northop Projector

Dependencies:
ACE 3
CAB_A3
2 Comments
Jonny Cross Jul 28 @ 11:02am 
Love the ammo containers, would be great if they were standalone.
Korsakovia Jun 12, 2024 @ 1:41pm 
Why is ace a dependency?