Sid Meier's Civilization VI

Sid Meier's Civilization VI

5,796 ratings
Civ6 Plus: Harmony in Diversity v2.0
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File Size
Posted
Updated
399.239 MB
Apr 23, 2021 @ 12:30am
Jul 26 @ 5:09pm
65 Change Notes ( view )
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Civ6 Plus: Harmony in Diversity v2.0

In 2 collections by D
Useful UI MOD Collection(实用界面MOD合集)
48 items
[Harmony in Diversity 2.0] Collections (和而不同2.0:合集汇总)
3 items
Description
Introduction
Harmony in Diversity (HD) is a large-scale mod that made systematic improvements over Civilization VI: Gathering Storm. You would experience a brand new game where civilizations would develop in a more natural and historical way. Our goal is to make the game more interesting by providing the players more options to choose. For more details, please read the Features Section.

We have also made an online civilopedia that you can easily access, available at: https://civ6hd.com/en_US/concepts/index/index.html .
You can compare it with online civilopedia of the official version to see what have been changed: https://www.civilopedia.net/gathering-storm/concepts/intro .

NEWS and Plans
  • [2025/07/05] v2.0 have been released.
  • [2024/01/01] v1.3.9 have been released.
  • [2023/07/13] v1.3.8 have been released.
  • [2023/04/09] v1.3.7 have been released.
  • [2023/03/11] v1.3.6 have been released.
  • [2023/01/31] v1.3.5 have been released.
  • [2023/01/08] v1.3.4 have been released.
  • [2022/12/04] v1.3.3 have been released.
  • [2022/10/03] v1.3.2 have been released.
  • [2022/09/09] v1.3.1 (HD: Spring of Civilizations) have been released. You need to subscribe this collection to get the new Civilizations and Leaders.
  • [2022/07/22] v1.2.10 have been released.
  • [2022/05/01] v1.2.8 have been released. The English voice package is available here.
  • [2022/02/01] v1.2.1 have been released, Happy Chinese New Year!!!
  • [2021/12/31] The v1.2 version (HD: Vying Barges) have been released.
  • [2021/12/31] The major part of v1.2 update is released as a standalone mod that provides support to JNR's District Expansion mods (now 6 out of 11).
  • [v1.1] We have released a new set of Agricultural and Maritime city states based on CIVITAS with a standalone mod.
  • [v1.0] Introduction video for v1.0 release[www.bilibili.com] (in Chinese).
  • [v1.0] We have released Corporations Diversity that overhaul the Corporations Game Mode. Part of Leugi's Monopoly++ is required, please see
    this collection.
  • [2021/07] The first stable version v1.0 is released.

Features Highlights
(2022/01/13)TO BE REWRITE
The aspects we have overhauled:
  • Terrain, Feature and Resource Yields: We remove the scale of the chopping yield, and re-balance the basic yields.
  • Map Generation: We enlarge the fertility lands for popular maps, and improve the algorithm for deciding starting plots.
  • Buildings: We add more regional effects (like factory) and encourage specialized development of cities. We also overhaul the buildings made it more balance and useful.
  • Citizen Yields: We introduce many effects related to the population, and make it more important. We also increase the importance of experts in the districts, they now yield great person points and will have more yields when there are more buildings in that district.
  • Districts: The costs of districts no longer grows with respect to the number of techs/civics completed. Instead, they grows with respect to the number of previous districts of the same type being constructed.
  • Religions and Beliefs: We have overhaul the beliefs and made it more balanced. Now you would have much more choices on the combinations of the beliefs.
  • Governors: We have re-balanced the governors . We have also introduced many interesting abilities (See figures above), which brought your brand new strategies based on the powerful governors.
  • Civilizations: We try to diversify all civilizations and leaders by buffing. Most of Civilizations have been enhanced with highlighting their characteristic. But note that we haven't fully balanced the Civilizations yet, so there might be some civilizations are too strong or too weak.
  • Improvements: We have made balance tweak on most of the improvements, and add new interactions mechanism between districts and improvements.
  • CityStates, GreatPeople: we have balanced the effects of different CityStates and GreatPeople.
  • New Tech/Civics Tree: The new tech tree and civics tree add some new Technologies and Civics.
  • Other Adjustments

Requirements and Supports
Only Rise and Fall and Gathering Storm DLC are required.
Other DLCs are recommended to have for better game experience (but not necessary).

Language supported: Chinese (zh_Hans_CN), English (en_US)
Spanish (ESP) localization have been made independently by josearte777 at this mod.

Mod Collections
We have summarize the mods we are using into the FULL set. It contains 6 parts, you can find their link at the head of this page:
  1. Harmony in Diversity: Gameplay Expansion (supported Gameplay Mods for Expansion)
  2. Useful UI MOD Collection (UI only, very useful)
  3. District Expansion HD Edition (support for JNR's District Expansion)
  4. CityState Diversity (Add Agricultural and Maritime citystate)
  5. Corporations Diversity (for Industries and Corporations Game Mode)
  6. Civilizations Diversity (for excellent Civilizations and Leaders mod in the workshop)

Mod Compatibility
Only the mods in the FULL set and the HD compatible mods collection are known to be compatible. We cannot ensure the compatibility for mods outside this two collection.

MultiPlayer Support
We are currently doing MultiPlayer Testing and try to fix the desync issues.
But as it is a black box to modders so that we cannot know which one cause desync directly, so please be patient.
Currently we would recommend to use this MOD only (no other mods in the FULL set) and player within 4 people for HD.
NOTE: Please ensure all players have the same version of the MOD. Also, hosted by slowest computer might help.

Useful Links

How to Provide Feedback
Just leave a message below would work, we would check that every week.
For Chinese user, you can join the QQ group 954041014.

Acknowledge
Thanks the whole Civ6 workshop community that share ideas and methods.
Thanks the whole CEP group for comprehensive testing.
Thanks Hemmelfort for his Modding tutorial on Bilibili.
Thanks the Civ6 Modding Helping Line (Discord).
Thanks all our subscribers and hope you are having fun.



Credit: Cover made by @Paru

Popular Discussions View All (35)
175
Sep 12 @ 5:53am
中文区反馈
D
71
Sep 3 @ 12:10am
Bugs Reports
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19
Feb 24, 2024 @ 11:53pm
模组冲突
天堂之战
1,254 Comments
Yumi 6 hours ago 
What happened to the gitee address? it's no longer available
raven Sep 15 @ 2:15am 
They should rework the leader/civ traits more, right now they're pretty bland and make a lot of games feel the same. I couldn't care less for example if my naval raiders have +1 range when playing Elizabeth and that's the only thing that changes.
slinx Sep 12 @ 6:24pm 
*Real strategy AI, not Smart AI I forgot the name
slinx Sep 12 @ 5:34pm 
I was excited for this mod, but after trying it, I am a bit confused why everyone loves it so much. The bad english localization is not terrible, but definitely prevalent in a lot of the descriptions with spelling and grammar mistakes that break immersion. There are a lot of new buildings and 1 or more units that are just don't seem thought out at all, for example there is a building you can get right at the start that gives your city 12 gold per turn if a luxury resource is adjacent to city center, no district required, its called "fair". I think many people might be enjoying it due to the ai changes it takes inspiration from, in "Smart AI" so after getting a fair distance through a run I wanted to enjoy it and keep going but I'd rather just get Smart AI and would recommend others to do the same unless they like the niche stuff offered here and want more options to choose from which is one thing this mod does achieve decently well.
slinx Sep 12 @ 5:22pm 
The collection is of mods that can work with HD, not a bunch of mods that can all work together. Most of the UI ones and visual should be fine. A lot of the minor gameplay changes might not cause problems either. I found through trial and error that the JNRS district overhauls were causing problems when I loaded a bunch of mods at once, although I think a few of them worked on their own.
YUBI YUBI tax collector Sep 10 @ 2:12pm 
collection don't work.
Sep 8 @ 7:16am 
大佬,印加和尚总督任命时不反总督点(2格内有山脉),是设定还是bug
你的熊猫不说话 Sep 7 @ 8:38pm 
后期firaxis崩溃,也是资源调到丰富,是不是这个原因?
一般通过伯爵茶 Sep 5 @ 10:18pm 
试验了一下,似乎是开启此mod后,只要把资源调到丰富就会bug跳出,可以修复一下吗?
一般通过伯爵茶 Sep 5 @ 10:06pm 
现在在创建地图时似乎会出现bug跳出,Runtime Error: Call to GenerateMap() had errors