Sid Meier's Civilization VI

Sid Meier's Civilization VI

Civ6 Plus: Harmony in Diversity v2.0
1,266 Comments
Deivoc Oct 26 @ 6:33pm 
cant play with the mod brother
crackingcorn Oct 25 @ 7:56pm 
I would also like to add I am using no mods besides the one provided, I am not a idiot and left "give the ai 1 gazillion science" mod on, this is purely the experience provided.
crackingcorn Oct 25 @ 7:49pm 
To summarize what I and a lot of other people here have described happening is both-

A: Civs being incredibly far ahead, like insanely far ahead, at 150 turns on EPIC speed Rome on my game has 1059 science a turn. Ghandi had 1509 culture on turn 200 or so on the same speed. The Ai are getting strange and overpowered bonuses that make competing with them on on any victory impossible.

B: Too Short era, once again, playing on EPIC speed, I am having eras that last only 20 turns, practically forcing myself into a dark age due to the pathetically short time I am given to do anything.

This is likely due to the overpowered shivs mentioned previously, as the power of the civs directly correlate to the length of eras, extending or reducing them based on production and tech/civic tree completion. These civs usually around 2-3 a game for me) are so far ahead they are altering the game flow by forcing the game to continue faster then it should, making competing with these civs even worse.
Easter Cao Oct 20 @ 7:16pm 
一百多回合之后过一回合都要一个多小时,后期根本玩不下去,求优化
Richard.Q.Galton Oct 14 @ 1:54pm 
時代過的也太快了吧...什麼都不敢做,只能瘋狂趕進度
一日山餐没烦恼 Oct 5 @ 8:04pm 
建造者无法建造牧场,矿山是怎么回事?
大宝 Oct 5 @ 2:58am 
不是这ai是不是有大病,神标速80t科文双千也就算了,一直在造兵是什么鬼,又不打架,每个文明造个一万战斗力,把我电脑卡的现在140回合1回合要过半小时,我还没开ai双倍军事单位,玩个文胜想着国家多一点赢得快一点,结果ai发癫现在文胜差9回合还要至少4个小时,ai逻辑真的是无语了,现在奇观也不抢,打不过人也不和解,ai盟友造兵就在家卡着我的电脑
pecx Sep 29 @ 9:14pm 
are the mods in the "Full Set" already integrated in HD2.0 or do i have to install them manually?
shiratori Sep 29 @ 2:20am 
If you install this mod, all UI-changing mods such as CQUI will no longer work. Specifically, once you save and load the game, all UI-related mods will disappear.
王重阳 Sep 29 @ 12:52am 
为什么我的西班牙黄金七成触发不了
lijiliji Sep 27 @ 12:31pm 
时代是不是调快了?标速约90T就中世纪、约100多T就现代了(此时游戏内年份对应到现实只到大约文艺复兴时代后期至工业时代前期),后面今入未来时代还有200多T才到500T;如果选择“放慢时代更迭”的选项,那么从进入古典时代起过一个时代要四五十个回合,选也不是,不选也不是
Attack on Titan Sep 26 @ 6:39am 
我开了一局 发现电脑不打我 哪怕我向他宣战 我攻击他 他也不攻击我 是怎么回事 有遇到同样问题的吗?
Yumi Sep 25 @ 11:14am 
What happened to the gitee address? it's no longer available
raven Sep 15 @ 2:15am 
They should rework the leader/civ traits more, right now they're pretty bland and make a lot of games feel the same. I couldn't care less for example if my naval raiders have +1 range when playing Elizabeth and that's the only thing that changes.
slinx Sep 12 @ 6:24pm 
*Real strategy AI, not Smart AI I forgot the name
slinx Sep 12 @ 5:34pm 
I was excited for this mod, but after trying it, I am a bit confused why everyone loves it so much. The bad english localization is not terrible, but definitely prevalent in a lot of the descriptions with spelling and grammar mistakes that break immersion. There are a lot of new buildings and 1 or more units that are just don't seem thought out at all, for example there is a building you can get right at the start that gives your city 12 gold per turn if a luxury resource is adjacent to city center, no district required, its called "fair". I think many people might be enjoying it due to the ai changes it takes inspiration from, in "Smart AI" so after getting a fair distance through a run I wanted to enjoy it and keep going but I'd rather just get Smart AI and would recommend others to do the same unless they like the niche stuff offered here and want more options to choose from which is one thing this mod does achieve decently well.
slinx Sep 12 @ 5:22pm 
The collection is of mods that can work with HD, not a bunch of mods that can all work together. Most of the UI ones and visual should be fine. A lot of the minor gameplay changes might not cause problems either. I found through trial and error that the JNRS district overhauls were causing problems when I loaded a bunch of mods at once, although I think a few of them worked on their own.
YUBI YUBI tax collector Sep 10 @ 2:12pm 
collection don't work.
Sep 8 @ 7:16am 
大佬,印加和尚总督任命时不反总督点(2格内有山脉),是设定还是bug
你的熊猫不说话 Sep 7 @ 8:38pm 
后期firaxis崩溃,也是资源调到丰富,是不是这个原因?
一般通过伯爵茶 Sep 5 @ 10:18pm 
试验了一下,似乎是开启此mod后,只要把资源调到丰富就会bug跳出,可以修复一下吗?
一般通过伯爵茶 Sep 5 @ 10:06pm 
现在在创建地图时似乎会出现bug跳出,Runtime Error: Call to GenerateMap() had errors
B站关注Conral谢谢喵 Sep 5 @ 3:18pm 
时代太快
wangyuzhou518 Sep 2 @ 11:10pm 
后期回合开始时要等很久
时代过得太快了
Gonzalo Sep 1 @ 4:59pm 
Dont download this mod if you want to start a new game. It keeps crashing while creating it.
真舒服 Aug 27 @ 12:00am 
不兼容无限文明:自选特性了
qsuki Aug 24 @ 3:16pm 
how to play multiplayer with this mod?
Nyszcyciel Aug 23 @ 4:09pm 
Legend from Uganda yes, at least I think that city states start spamming out troops
Legend from Uganda Aug 23 @ 5:11am 
Since you made some changes to civilizations, does this make the AI more militarily competent? I am new to this game and I am just finishing my first playthrough. I chose the Domination Victory with Simón Bolívar. From the beginning everything was fine, but as the game went on the other civs basically stopped creating and improving their military (I found on the internet that this is a pretty common problem in Civ 6). When I was fighting other civs, they had only a very small amount of outdated troops (although they had the resources to at least upgrade them to the current era) or didn’t have any troops at all. Also, the civs aren’t producing any units even when they are at war with me.
So, does this change make the AI better at handling military?
Kaero Aug 19 @ 6:43am 
加入和而不同mod之后,路德维希二世就没了,不知道是mod冲突还是模组把这个角色给改了
Mudroc Aug 17 @ 12:36am 
Thank you for an update. Stopped playing civ 6 after mod issue, now it is back on menu boys.
Gonzalo Aug 14 @ 1:24pm 
After almost 2 months, this Mod is still broken. No new games are possible with the mod enable and all old saves I had are not able available to play, since it crashes. After all this time, Im just going to report this as non functional.
Drottning Aug 13 @ 5:43pm 
惊喜复活!支持和而不同持续更新,创造更好的文明6体验:steamhappy:
horse renoir Aug 12 @ 7:01pm 
Steam does not allow downloading older versions of workshop mods. If you could please distribute version 1.3.9 somewhere, that would be so great! This current version is not ready.

Steam 不允许下载旧版本的创意工坊模组。如果您能在某个地方分发 1.3.9 版本,那就太好了!此当前版本尚未就绪。
Eirl Aug 12 @ 5:38am 
过时代太快了 根本没法玩 30T进古典 33T告诉我倒计时了??
行铭骨错 Aug 11 @ 5:21am 
有点幽默,结社不能开,资源不能点丰富,开了就建档直接崩
Nyszcyciel Aug 10 @ 9:24am 
can you rerelease v. 1.3.9 pls?
Planktopia Aug 3 @ 12:34pm 
Sadly, the July 5 update was causing repeated crashes on launching a new game. I know it was this mod thanks to the dev tools, and after numerous attempts, I ended up having to disable it. Gotta report it as non-functional as of this date.
Rococo Aug 3 @ 1:18am 
连续打了三局,每次都是在古典快结束的时间点闪退,感觉是MOD冲突了
而且时代进展过快,建议放慢一点速度
jiexiaoshengsheng Jul 31 @ 12:36pm 
idk whats going on but the eras are advancing way too much fast, in my last game the industrial era is counting down around turn 70...while my civic and tech trees are still in the middle ages, and no civs like Babylon that pushes the eras forward are present on the game.
257368229 Jul 30 @ 1:35am 
科文平行多线设计,就和黄金时代一样减少每一个科文项目所需数值啊,这开局直接五个24回合(标准),还有那麽多建筑,但是每个时代时间还减少了,你需要减少每个科文与建筑所需生产力才能适配你的科文数量和建筑数量,不然建一个纪念碑就五个回合,30回合过时代,那就啥都建不了
583106970 Jul 28 @ 9:00pm 
为啥我建造者的UI要么点了没反应 要么是乱的没有建造选项 有知道的吗 求教
菜鸟快递 想寄就寄 Jul 28 @ 8:18pm 
AI的科文太离谱了吧,怎么AI走的这么快,远古的科技还没点完AI就已经过到了中世纪了,就算开了推迟时代进度也还是这样:steamsad::steamsad::steamsad:
MAO Jul 28 @ 12:33am 
这个2.0太容易崩了,可能是我的问题吧,但有所取舍的话就实在是有点头疼了
369520095 Jul 27 @ 10:00pm 
瓦肆勾栏是被取消了么?
Gonzalo Jul 27 @ 12:41pm 
I mean, with all respect to the last comment, why would I want to remove game features to make a mod work? I use mod to add things to the game, not to have to remove features to make the mod work.
大乱斗曾经滴神 Jul 27 @ 2:50am 
Hi,Anyone who encounters a game crash can refer to the following explanation by the author.
https://www.bilibili.com/opus/1088731792457859080/?from=readlist
Nyszcyciel Jul 26 @ 10:31am 
Is it possible for you to release the older version of this mod 1.39 alongside its dependent separately? I've never been involved in modding so idk how this works, but many of us seem to have been encountering bugs and conflicts with this new version, or aren't a fan of all the new changes.
Nyszcyciel Jul 26 @ 10:26am 
I think that since this mod was updated, I began experiencing crashes. Previous commenters are also correct in their observations that eras now pass too rapidly, but it is otherwise ok