Cities: Skylines

Cities: Skylines

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Unlimited Outside Connections Revisited 1.1
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Jan 19, 2021 @ 7:53pm
Dec 21, 2022 @ 3:46pm
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Unlimited Outside Connections Revisited 1.1

Description


Resurrected!

BloodyPenguin's original Unlimited Outside Connections mod is no longer functioning as of the 1.15 (Plazas & Promenades) game update. The changes required to fix this were more than simple tweaks, and this mod has been resurrected to carry on the functionality.



Place as many roads and railways with outside connections as you want in-game or in MapEditor.
Simply select the network you want to make the connection with, and build it across the map edge (either from the map outwards, or from outside the map inwards).

Reaching the map edge
Obviously, you'll need a mod that enables you to build to the map edge (this mod won't do that on its own), such as 81 Tiles 2.

Use with the Network Anarchy mod to add outside connections using roads that don't normally connect to the outside.

Network Anarchy
Make sure that Network Anarchy is set to 'default' mode (not forcing ground/elevated/bridge/tunnel) when making outside connections, otherwise they won't work. Outside connections are a special type of road 'elevation' and the tool needs to be free to select that automatically (and not overriden by anarchy).

Ship and airplane paths
This mod also lifts the limit on these (use Find It to access the networks themselves in-game), but be aware that new airplane connections placed in-game may behave strangely, so be careful.

Safe to unsubscribe at any time; this mod doesn't modify savegames (note, though, that if you've created more than four connections of any type the game won't like it unless you're running either this mod or the original).

Credit where credit is due
Huge thanks to BloodyPenguin, the author of the original mod!





This mod uses Harmony[github.com] version 2.2 by Andreas Pardeike via the Cities Harmony mod by boformer.



Source code
[github.com].



[ko-fi.com]
Popular Discussions View All (4)
2
May 18 @ 11:53am
The mod doesnt work for me :(
TheStranger
2
Jul 10 @ 7:36pm
I have activated it, but there is no effect in the game. Do I need to unlock the 81 tiles using a mod for it to work?
an
4
Feb 14, 2024 @ 11:25pm
No Workie for Me (I'm sure I'm doing something wrong.)
S1nisterPlot
491 Comments
algernon  [author] Jul 13 @ 10:25pm 
@Nuclear_Xtreme Glad you figured it out - yes, that behavior is part of the base game; although you can manually create routes between existing stations and outside connections if you want (the connections are functionally stations and can be connected with the transport line tool).

Nice to see that the GitHub source came in handy!
Nuclear_Xtreme Jul 13 @ 2:40pm 
Ok, think I see what my issue was. TLDR: looks like the way transport AI detects these outside links is at the time of *placing the station/building*, so if you create outside connections, only building placed afterwards actually "see" them. So you should probably create all the ones you need at the start of a saved game unlike me lol :chirp:

I took a look on your GitHub src code @algernon and seen "
/// <param name="buildingID">ID of created building.</param>
public static void OnBuildingCreated(ushort buildingID)"
at ......./Code/BuildingManagerHooks.cs#L19C1-L22C64 in the repo :hardhat:

I figured this was a good clue and I was right! Live-saving mod for the game BTW and thanks for coding this one up :) :VBCOOL:
Nuclear_Xtreme Jul 13 @ 12:55pm 
Having issues with rail lines on edge of map :( Have Harmony 2.2.0, and using NA with 'default' mode. Weird thing is on this same saved game it's working on the other edge of the map? Any ideas? I have enough traffic demand FYI.
PrinceLim Jun 11 @ 7:47am 
@algernon i've fix the problem after i pull out the road out of the map instead of just pull out of a tile.thx:steamthumbsup:
algernon  [author] Jun 9 @ 4:15pm 
@PrinceLim The message you posted there says that there's no problem. Unless you meant something else?
Nillita May 24 @ 5:40am 
@algernon Thanks, I dont need more than four connections, just wanted to change directions, also I don't want to load my pc with too many mods.
algernon  [author] May 23 @ 3:57pm 
@Nillita Provided you have four or fewer connections of each type, yes, they will still work. However, if you have more than four, the extra connections won't function properly without this mod.
Nillita May 23 @ 2:29pm 
Hello, I was wondering if the connections still work after using this mod once and disabling it?
jsonlinebuying Apr 17 @ 8:32am 
Thanks heaps mate.
algernon  [author] Apr 15 @ 9:57pm 
@jsonlinebuying THanks! And yes, it's compatible with TM:CE.