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the unit flag just gets somehow quite literally burned into the visual system, it doesn't even register as a flag anymore. mostly seems to happen with chosen.
the only known true fix so far is fresh load.
I do have one question, though: in tactical mode, I sometimes encounter an issue where a unit’s health bar gets stuck on the screen and stays visible even when I move the camera — almost like a burn-in effect.
Reloading the save clears it (so it’s only a minor inconvenience rather than a serious issue), but I was wondering if there’s any way to fix it.
It looks weird for the dodge icon because the arrow itself has more deadspace around it, but it's still a 32x32pixel square.. with a 5pixel buffer to the text ...
I kind of hate implementing MCM options... yes it's great as a player feature.. but it sucks as modding experience. Just time consuming and unfun to do.... maybe one day, but it's not going to be any time soon, don't want to get your hopes up.
There's options in the configs of this to turn off the armour pip and display it as numbers.
Funnily enough the bars length does have a maximum size, where it will keep dividing instead of growing.. but there's also options in the config to display "one solid bar as a percentile" (just like another similar mod).
The default setup of this mod is great for a 'general' play, I feel the configs are extensive enough that you should be able to tweak it to however you want things to display honestly.