X4: Foundations

X4: Foundations

2,491 ratings
Cheat Menu
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File Size
Posted
Updated
213.788 KB
Apr 3, 2020 @ 5:51am
Apr 2 @ 1:49pm
89 Change Notes ( view )

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Cheat Menu

In 1 collection by iseeu0
X4: Foundations Mods by iseeu0
15 items
Description
This Mod is Made to make the game a lot faster to progress in, and help in some mundane tasks.

Refer to change notes for changes

The Activation methods are:
Activates menu (CTRL + H) "Cockpit toggle" while piloting
Activates quick menu (SHIFT + H) "HUD toggle"while not piloting
Cheat Menu alternative activation's list / options

CHEAT MENU FEATURE GUIDE AND EXPLANATION OF USE:
CLICK HERE


Features:
1, Jump/teleport
2, Add ship/spawn ships
3, Modify ship; Invincible; Modify ammo; Delete Selected Ship; Crew level; Set cargo; Set faction
4, Modify station; Invincible; Crew level; Delete Selected Station; Add building resource; Set cargo; Add workforce; Set faction
5, Modify player; Add Money; Modify faction; Add licences; Add Inventory; Spacesuit Equipment; Add blueprints; Add Encyclopedia; Add research
6, Global set; reveal map; Known Stations; Deploy Multiple; Diplomacy
7, Quick menu; Jump; Quick Invincible for player ship; Quick set the target as a player faction; Quick summoning subordinates

Known problems: Bugs/Errors
CLICK HERE

Can also be downloaded from here on moddb

(Equipment Mixing) MOD - A fix for Equipment on ships spawned with "Add Ship" having one or all items missing on them.

Here are the links to the assistant mods:
iseeu0 cheat assistant0
iseeu0 cheat assistant1
iseeu0 cheat assistant2 - Adds more options to this mod see the mod description for more details

OTHER MODS I ALSO MADE THAT U MAY ALSO LIKE TO USE:
These adds extra modules to the game, that can improve your game in different way's:
10x modules variations
10x modules Split Vendetta dlc
10x modules Cradle of Humanity dlc
10x modules Tides of Avarice dlc
10x modules Kingdom End dlc
Universal Combined Modules
100m Universal Storage + 100K Habitat

A random assortment of mods that can help U as well:
More permanent faster levelling for player AI
Player owned auto level cheat
Player Owned Immortal Property
1 min modules build times
2x Habitat and Storage Capacity
Free Research No Cost No Time
L Miners 3x Drones
Ships build 50% faster
Equipment Mixing
Mineable resource only use 1 volume

Cheat Menu and its alternative activation methods:
Cheat Menu Alt activation list

Here are the links to the assistant mods:
iseeu0 cheat assistant0
iseeu0 cheat assistant1
iseeu0 cheat assistant2
Popular Discussions View All (34)
282
Jul 1 @ 6:00am
PINNED: Known problems: Bugs/Errors
iseeu0
66
2
Apr 2 @ 3:21pm
PINNED: MODS SHIPS AND WEAPONS TO INCLUDE
iseeu0
20
Aug 10, 2024 @ 6:06am
PINNED: Better Translation suggestions for this mod
iseeu0
2,090 Comments
AKIRA Aug 20 @ 2:23am 
does this mod work with other mods im installing the star wars mod and was wondering if this mod will register its ships in the spawn ships command
Lord Khaos Aug 17 @ 3:53pm 
I accidentally spawned 100x of all inventory items... Got rid of everything but SETA. How do I remove this items? Is there a way with this mod?
Big Floppy Donkey Dick Aug 12 @ 2:44pm 
:V tried to use it to make indestructible plot stations destroy able. They just respawn, uninstalled but my property is immortal, been tryihg to disable immortality but no luck, save ruined. Reload, uninstall/reinstall and toggling options do not fix. FML learned the hard way
Narukami Aug 8 @ 3:31pm 
control h to toggle. any way to toggle with xbox controller?
Lulu Aug 6 @ 7:25am 
Because you cant see everything Chronic-X, it permanently breaks some scripts that you will not be able to recover, you will see it hours from now, garanted. The consensus didnt arrive for no reason and came from other modders who looked at the code and saw how much it break everything else, even if it works fine and everything seems in order, it is not.

I would not recommend new players using this mod, it does what it says it does well, the drawbacks and how worth it it is is for you to decide
Chronic-X Aug 4 @ 2:33am 
Just want to say, 7 DAYS into a playthrough with your mod and no issues I couldn't fix with a reload. As with any 'mod' like this, always save before you use it for anything drastic, but I've used it once to totally Neuter the Teladi/Min. Zero issues with the AI picking up on me changing entire sector ownership via changing faction ownership on Defense Platforms, at most I had to save/reload for the AI to catch on.

Don't know where this 'general consensus' came from...
Shakhal Jul 31 @ 8:37am 
Diese Mod hat original meinen kompletten Spielstand spielbar gemacht indem ich ein Schiff unbesiegbar machte, welches Questgeber beherbergt und immer kurz nach meinem Savegame zerstört wird. Danke
Ravayen Jul 10 @ 6:43am 
A couple pages back there was a guy saying changing xen ships faction makes them not attack and i think i know why......
When you change faction it seems to only change the object faction but NOT the turrets and with xen being turret only ships it's a more visable bug but i think the bug happens with everything.
It has something to do with how turrets decide what an enemy is not the ship itself.
Tuuwa Jul 9 @ 11:35am 
I saw a claim that this mod irreversibly breaks a lot of the game engine, backend scripts, AI behaviors and such. Was this ever fixed?
Kronic Offender Jun 18 @ 2:08pm 
Delete ships does not seem to be working. I'm trying to delete boarding pods that missed. They are off the map now and they annoy me.