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could you share a link to your compatibility patch?
Also @iseeu0 thanks for this mod, really enjoying it!
(DA Eco adjusts station modules to be built with only claytronics, increases the impact of workforce, and adds optional secondary resources that double production if supplied. In light of the big buffs to productivity, my mod drops all the station modules to 5x baseline, which grows to something like 25x with full workforce and secondaries)