Space Engineers

Space Engineers

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WeaponCore - Replace Vanilla Weapons
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Type: Mod
Mod category: Block, Script, Modpack
File Size
Posted
Updated
8.814 MB
Dec 7, 2019 @ 8:07pm
Oct 15, 2024 @ 5:44pm
68 Change Notes ( view )

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WeaponCore - Replace Vanilla Weapons

In 1 collection by nukeguard
Ntech Mods Weapons - Weapon Core
7 items
Description
This mod replaces all keen weapons so they function with Weapon Core by DarkStar. You must have WeaponCore in your world as this mod depends on WeaponCore

A big thanks to Ash Like Snow for the work on the new warfare 2 additions!

Weapon Core by DarkStar, now maintained by Ash Like Snow

*For fixed weapons you must add them to a group for all to fire, and then you can add the 'current title to shoot' to toolbar

Please post links to logs in discussion

New Ranges to better align with other weaponcore weapons ranges:
Interior Turret
400m
Gatling Turret
1500m
Gatling Turret Reskin
1500m
Missile Turret
2500m
Missile Turret Reskin
2500m
MIssile Launchers
2500m
Auto Cannons
2500m
Assault Cannons
3000m
Artillery Guns
3500m
Large Railgun
5000m
Small Railgun
3500m
Large Searchlight
600m
Small Searchlight
400m

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If you have creative tools, use any terminal, invulnerable, or any of the admin tools on, WC turrets will not attack you the character.
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If you can, go to my discord and post links or problems in the #bug-problems channel, otherwise do the above.

Popular Discussions View All (1)
179
1
Nov 22, 2024 @ 3:07pm
Bug & Crash Reporting
nukeguard
965 Comments
Veles Mar 21 @ 3:25pm 
[ERROR] Keen: Block-pair MyObjectBuilder_LargeMissileTurret/SmallMissileTurretReskin MyObjectBuilder_LargeMissileTurret/LargeMissileTurretReskin is not in the same block-variant group
to my understanding io also alters stuff of the vanilla weapons and thus you would need an io specific wc replacer if you want to use io together with wc.

i dont run io and have no probs on my end.
nukeguard  [author] Feb 17 @ 1:52pm 
weapon core without this mod replaces all vanilla weapons, with this mod it replaces all vanilla weapons and add range and some seeking missiles
CDEEKS Feb 17 @ 1:50pm 
Yes but my question is do i now no longer have access to vanilla rail guns or have they been replaced with new ones?
nukeguard  [author] Feb 17 @ 1:45pm 
yes, weapon core disables all vanilla turret logic, you should see a warning on world load about that.
CDEEKS Feb 17 @ 1:06pm 
worth noting i do use industrial overhaul so could be the issue.
CDEEKS Feb 17 @ 1:06pm 
I had to disable this mod as it was causing massive issues with some vanilla weapons my rail guns where being recognised as a production block and had no weapon core properties at all.
Abisius Xarvenius Carbensius Feb 17 @ 10:38am 
@Jakeplayer
could be a case of file corruption or a mod conflict.

did you already try if it also hapens with the wc internal replacer to sort out on which mods end it is?
are you using an up to date version of se?
Jakeplayer Feb 17 @ 9:11am 
Even though I have the latest version of Weapon Core installed and the vanilla mod, I'm getting an error stating the current vanilla weapons aren't compatible? I don't have any other weapon mods installed. Any ideas?
CDEEKS Feb 11 @ 9:06am 
Does anyone know how to get my turrets from shooting into voxels? they target enemy grids that are behind mountains and waste a lot of ammo shooting at a wall bec they think they have LOS.