RimWorld

RimWorld

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RimTraits: Medieval Talents
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
8.686 MB
Nov 19, 2019 @ 8:26am
Jun 10, 2024 @ 4:21pm
52 Change Notes ( view )

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RimTraits: Medieval Talents

In 2 collections by MapleSierrap
Sierra's Workshop
5 items
RimTraits Collection
3 items
Description
Mod Version: v2.2


Get RimTraits - Vanilla Trait Colors to change your Vanilla Trait Colors to match this mod!


This Medieval trait mod adds 35 traits defining a pawn's talent, they are mutually exclusive to each other with increasing rarity for the higher tier traits.

This mod operates on the premise that skills don't equate to talent, and talent doesn’t necessarily translate to passion.

You could really love doing something but you could still suck at it. And likewise, you can have talent with something but you’re not necessarily passionate about them. These traits also give additional Temperature, Mood, Mental Break and Pain Tolerance buff to compensate for the lack of technology during medieval times, and to represent people's ability to face hardships during less civilized ages.


Features:
  • 35 Traits (Guaranteed spawn - 1 per pawn)


Recommended Mods:


Mod Compatibility:
  • [Minor Conflict] May conflict with mods that changes trait colour based on commonality.


Balance:
This mod is balanced around larger colonies (50+ colonists) that are limited to Medieval-level technologies.


[ko-fi.com]


Credits:
  • SirLalaPyon for their amazing, high-quality vanilla styled art.
  • Taranchuk for their C# wizardry.
  • Mascot inspired and based on Geneforge by Spiderweb Software (Go play the series, it's great).


(CC BY-NC-ND 4.0)


Troubleshooting & Bug Reports:
Join the Discord (link below) for troubleshooting and bug reports. Steam is a terrible platform for support and frankly majority of you are terrible at communicating or providing necessary information I need to address concerns.
[discord.gg]


Latest Changes:
v2.2
  • [RimWorld 1.5] RimWorld 1.5 Ready.