DayZ
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BuildAnywhere_v3
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Type: Mod
File Size
Posted
Updated
377.719 KB
Sep 5, 2019 @ 7:58am
Jul 26, 2021 @ 4:14am
32 Change Notes ( view )

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BuildAnywhere_v3

Description
BuildAnywhere version 3.4.26.07.2021.1

Allows ghosts to be set anywhere for placing objects and building of components where the vanilla
game normally would not. There are some limitations, for example if you cannot see the trigger
points (ie putting a fence completely inside a wall, you will not be able to actually build it as
the wall will obstruct your view of the fence).

===========================================================================

WARNING!
Mod not allows placing GardenPlot on roads, stones, in houses and builds stairs from it.
Mod not allows placing tents on water, trees and much higher or lower than player.
Mod not affect to holograms, zombies, animals, players, buildings etc.
Mod affects only to collisions checks on client and server side!

===========================================================================

Server Owners:
Install the mod on your client to download.
Right click on the mod in Launcher and Browse Files
Copy the @BuildAnywhere_v3 directory to your DayZServer directory root
add -mod=@BuildAnywhere_v3 to your launch parameter -mod= or ;@BuildAnywhere_v3 after all other mods.

Copy BorizzK.bikey from inside @BuildAnywhere_v3/Key to the Keys difrectory in the root of your DayZ Server.

===========================================================================

After first run mod makes config file BuildAnywhere.json in your server profile folder with default values:

{
"TENT_CAN_PLACE_ANYWHERE_MODE": 0,
"PLACEMENT_HEIGHT_DIFF_MAX": 1.64,
"PLACEMENT_HEIGHT_DIFF_MIN": -1.24,
"PLACEMENT_PITCH_LIMIT_FACTOR": 2.5,
"PLACEMENT_ROLL_LIMIT_FACTOR": 2.5
}

Yo can change values to:

TENT_CAN_PLACE_ANYWHERE_MODE:
0 - Soft restrictions for placing tents, default restrictions for Garden Plot and no restrictions for others.
BuildAnywhere V3 Default. Recommended.
1 - No restrictions for all (Like in old BuildAnywhere), but little resrictions for placing tents.
2 - Default game restrictions.

PLACEMENT_HEIGHT_DIFF_MAX: 1.61; - Maximum positive height difference between player and placement position - only for tents
PLACEMENT_HEIGHT_DIFF_MIN: -1.21; - Maximum negative height difference between player and placement position - only for tents
PLACEMENT_PITCH_LIMIT_FACTOR: 2.43; - Maximum pitch angle factor - only for tents and gardenplots - can be placed on a slope
PLACEMENT_ROLL_LIMIT_FACTOR: 2.43; - Maximum roll angle factor - only for tents and gardenplots - can be placed on a slope


P.S. See logs on server side about load config file. Also see log on client side about received parameters.

===========================================================================

NOTE: This is required on both client and server to function. Requires verifySignatures=3; to be set in server config file.
Be sure to copy the provided .bikey from key to your keys folder.

Mod co-Author: Cleetus.
https://steamcommunity.com/sharedfiles/filedetails/?id=1574054508

ThanX to: MusTanG, Wardog and Equadro.


===========================================================================
Popular Discussions View All (13)
67
Jan 19 @ 11:41am
Servers Using this mod
Warol Kojtyła
8
Jan 19 @ 11:41am
SERVER USING THIS MOD
H3AD5HOT
6
Oct 27, 2021 @ 3:13pm
Server crashing
iceland_server
951 Comments
Bratischka_20 Mar 2 @ 6:29am 
I have added those parameters in cfggameplay.json and in server.cfg and they do not work.the file
enableCfgGameplayFile = 1; automatically sets itself to 0
Torrestrike Feb 21 @ 7:41pm 
I have added those parameters in cfggameplay.json and in server.cfg and they do not work, any idea?
Tenshihan_Quinn Feb 7 @ 5:34pm 
I FOUND OUT HOW TO FIX THIS!
...Add THIS line to your ServerDZ.cfg

enableCfgGameplayFile = 1;

--------------------

And now these lines in "cfggameplay.json";

"disableIsCollidingBBoxCheck": true,
"disableIsCollidingPlayerCheck": true,
"disableIsClippingRoofCheck": true,
"disableIsBaseViableCheck": true,
"disableIsCollidingGPlotCheck": true,
"disableIsCollidingAngleCheck": true,
"disableIsPlacementPermittedCheck": true,
"disableHeightPlacementCheck": true,
"disableIsUnderwaterCheck": false,
"disableIsInTerrainCheck": true,

"disablePerformRoofCheck": true,
"disableIsCollidingCheck": true,
"disableDistanceCheck": true
___________________________________________________

THAT'S IT! It will all now work WITHOUT the need for this mod!
No one else ever mentioned it was missing the first part of the code!
CHEERS EVERYONE!
This mod is destroyd and i hope it get fixed.
When install this, WITHOUT another mod then when you pick up many things you can not drop it to the ground, and re-log dosent help, so this kind of destroy the hole server.

I hope this get fixed.
Suki Jan 27 @ 7:56am 
Dont use this mod guys, Long time ago not needed. Its all done over CFGGAMEPLAY FILE!
VIRUS Nov 25, 2024 @ 12:17am 
Why can't I put up a tent??? How can I fix it?
Guziec Nov 18, 2024 @ 1:09pm 
@Nowthatrustic U have to delete BuildEverywhere mod and then set it like @samboo898 said and it works perfect for me too.
Nowthatsrustic Nov 11, 2024 @ 11:30am 
@samboo898 I followed your steps but it sadly did nothing to my ability to place tents on uneven terrain
samboo898 Nov 2, 2024 @ 9:15pm 
cfggameplay.json

"BaseBuildingData":
{
"HologramData":
{
"disableIsCollidingBBoxCheck": true,
"disableIsCollidingPlayerCheck": true,
"disableIsClippingRoofCheck": true,
"disableIsBaseViableCheck": false,
"disableIsCollidingGPlotCheck": false,
"disableIsCollidingAngleCheck": true,
"disableIsPlacementPermittedCheck": true,
"disableHeightPlacementCheck": true,
"disableIsUnderwaterCheck": true,
"disableIsInTerrainCheck": true,
"disallowedTypesInUnderground": [""]
},
"ConstructionData":
{
"disablePerformRoofCheck": true,
"disableIsCollidingCheck": true,
"disableDistanceCheck": true
This is all you have to do to get a better result. Dont need a mod to build everywhere.
samboo898 Nov 2, 2024 @ 9:12pm 
Plz update as tents cannot be placed. Everybody plz just configure your cfg gameplay json to get the same if not better out of building everywhere.This mod is way outdated.