Slay the Spire

Slay the Spire

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The Hayseed
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Language : English, Russian
Taggar: schinese
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43.034 MB
19 apr, 2019 @ 15:52
6 dec, 2020 @ 13:11
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The Hayseed

Beskrivning
It's Harvest Time!

The Hayseed adds a new character to Slay the Spire with a bounty of farming-themed mechanics and flavor.

This mod introduces 75+ new cards and 16 custom relics, plus unique potions, curses and events.

Mechanics
  • Plant Crops and grow them to maturity—then harvest for a variety of effects. Shuffle your draw pile to grow your crops organically, or play cards designed to accelerate their growth.

  • Seasons bring a randomized mix of crop power cards to each run for loads of replayability. Seasonal events and curses offer additional variety and flavor.

The Hayseed supports many strategies—diversify your crop selection, load enemies up with debuffs, harvest early and often for specialized payoffs, or focus on synergies between a few key crops.

Thanks
  • Superb character art by Grisknuckle!
  • Amazing card and relic art, created by Spleen!
  • Simplified Chinese translation by CaptainSnafu!
  • Russian translation by Rucodeby!

On GitHub: https://github.com/jwoolley/simpleton-mod.
Populära diskussioner Visa alla (1)
0
3 apr, 2020 @ 9:16
Crops - Character Compatibility Issues
iruleatgames
49 kommentarer
MisterCorpuscle  [skapare] 23 maj @ 13:20 
@TheReakEvab I'm hesitant to commit to any balance changes, since they can require a lot of playtesting, and it's tricky to hit a target that feels satisfying for players at all levels of investment.

I'm defintely happy to receive feedback around balance (or anything else)! I just won't make any promises right now. I hope that's understandable.
TheRealEvab 20 maj @ 9:15 
I've had this mod a while and I'm a big fan of the concept and the play. Is there any chance of getting a balance patch as well?
MisterCorpuscle  [skapare] 11 maj @ 13:02 
@wrotamelon yeah, the Hayseed source is available here: https://github.com/jwoolley/simpleton-mod

Any bug reports or pull requests are welcome!

I'm working on a long-overdue update now, which will include a number of bugfixes.
wrotamelon 29 jun, 2023 @ 12:32 
Thanks for your work on this mod. Have you implemented those bug fixes? Is the Hayseed open source?
Cynosure 2 jul, 2022 @ 11:36 
i had a lot, and installing the 2.2 compatiability mod helped.
MisterCorpuscle  [skapare] 1 jul, 2022 @ 18:23 
@SuperiorSeraph I don't see a crash when I launch a new run. Do you have any other mods installed?
Cynosure 28 jun, 2022 @ 10:00 
the mod doesnt work on the latest version of sts, it crashes as soon as i start a new hayseed run
MisterCorpuscle  [skapare] 27 maj, 2022 @ 12:26 
@Buttons: planting crops on the ground is a great suggestion, and is something I considered before. I just didn't get a chance to work out the code or design the layout for it.

I've got a few bugfixes in the queue (and a translation update I've been sitting on)—when I next get the opportunity to work on Hayseed, I'll consider looking into this again.
Buttons 24 maj, 2022 @ 10:11 
I love this mod. I just feel like the crops should be in the ground. Like... I don't mind if they slide around and stuff. But they really need to be in the ground. The slime boss mod has slimes on the ground. Maybe there's some code there you could use?
pgames-food 28 apr, 2022 @ 18:17 
some of the relics also work in other mods too, like weed puller, is very useful for when you play longer / endless games, where you get Pride cards stuck in your hand every start of battle, so you can pull 2 of them out, and draw 2 new cards, which is handy :)