XCOM 2
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Cannon Animation Redux
 
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506.228 MB
Oct 17, 2018 @ 5:09am
Oct 20, 2018 @ 9:28am
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Cannon Animation Redux

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In 1 collection by Musashi
Musashis WotC Mods
24 items
Description
Overhauls all cannon animations.

In the new animations the soldier holds the cannon well like a cannon and not like a rifle.

The animations are overriden if the soldier holds one of the

- Basegame cannons
- Claus Merc Plasma cannon
- LW Coil and Laser cannons
- Three tier cosmetic weapons
- Star Wars Z6

TLE and mod weapons are not touched.

There are some minor inaccuracies in the animations that i might fix in the future.

Mod troubleshooting
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting

Patreon
Have look at my work in progress and infos on my mods at my patreon page.
Your really like my mods and would like to help me have more time for modding? Consider become a patreon :)

https://www.patreon.com/musashi1584
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129 Comments
LondonStolte Jan 9 @ 3:12pm 
Will this be patched for Chosen Reward Variety?
Birb Dec 31, 2018 @ 10:15pm 
correction, it's only for the energy cannon for some reason
Birb Dec 31, 2018 @ 9:46pm 
idk why but when my soldier shoots they aim their guns up to their faces
Solam Dec 30, 2018 @ 7:27am 
It is okay with mid game ??
Dragon32 Dec 8, 2018 @ 12:16pm 
@Phrozehn:
Read posts from 28 Oct
Phrozehn Dec 8, 2018 @ 10:35am 
I guess there's no chance of a vanilla version? Sorry if this has already been asked.
War Dog Nov 29, 2018 @ 10:22am 
Ok I think I understand thanks anyway man.
Musashi  [author] Nov 29, 2018 @ 9:54am 
I know. I was describing the cause of the issue. The mod you use has its weapon sound played in the soldiers fireing animation. Since this mod override this animation, the sound is lost. There is another location where you can put the sound in, which is the animation of the weapon itself. Doing it this way woul make the weapon mod compatible with this mod. But this is nothing I can do on my end. It needs to be changed in the weapon mod.
War Dog Nov 29, 2018 @ 9:02am 
Oh my bad I forgot to mention that I have had the weapon mod installed and in use for some time and the sound effect has always worked until I used this animation mod.
Musashi  [author] Nov 29, 2018 @ 8:21am 
The weapon mod needs to put the sound in the weapon animation sequence not the pawns animation sequence. Unfortunately not something I can fix on my end.