1,067 ratings
Cannon Animation Redux
File Size
506.233 MB
Oct 17, 2018 @ 5:09am
Jan 27, 2019 @ 9:00am
7 Change Notes ( view )
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Cannon Animation Redux

In 1 collection by Musashi
Musashis WotC Mods
29 items
Overhauls all cannon animations.

In the new animations the soldier holds the cannon well like a cannon and not like a rifle.

The animations are overriden if the soldier holds one of the

- Basegame cannons
- Claus Merc Plasma cannon
- LW Coil and Laser cannons
- Three tier cosmetic weapons
- Star Wars Z6

TLE and mod weapons are not touched.

There are some minor inaccuracies in the animations that i might fix in the future.

Mod troubleshooting

Have look at my work in progress and infos on my mods at my patreon page.
Your really like my mods and would like to help me have more time for modding? Consider become a patreon :)

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TapSnapOrNap May 11 @ 7:15am 
Has the cannon barrel spin been fixed? Love everything about the mod except that the barrel does not spin(at least not the last time I used it). But anyways, love the mod.
I'm having the same problem with the left arm jus tutterly shagged, I'm trying to fix it messing with load orders and turning stuff on and off, will let people know if I get anywhere
i–k May 5 @ 8:43pm 
My grenadier seems to have dislocated his arm [i.imgur.com] with this. Any ideas?
BenJ15467 May 3 @ 11:12pm 
@Musashi thx man, i'll try it again and see whats going on
BenJ15467 May 3 @ 11:11pm 
@Musashi so you mean i can just have to play the game directly after i download this mod without change anything in ini file?
THI_Tagneek May 3 @ 12:06pm 
Is there any mod like this for the base game without wotc?
Musashi  [author] May 3 @ 11:47am 
I have now idea what you mean. You don’t need to edit the ini file for this mod to work for the games cannon and the other listed mods.
BenJ15467 May 3 @ 10:24am 
@Musashi change the animation of carrying cannon, what should i do after i enter the Xcom Cannon ini ? overwrite or add the command?
Musashi  [author] May 3 @ 6:10am 
Which mod?
BenJ15467 May 3 @ 5:59am 
Well urm... It seems like not work for me, so does anyone who can teach me how do I add this mod in Xcomcannon ini.?