XCOM 2
Cannon Animation Redux
201 Comments
dawfydd Oct 8, 2024 @ 6:58pm 
Does this work with reskined canons? like the clone wars skins? and with long war of the chosen or does it have conflicting ini's?
RakkoHug~<3 Oct 5, 2024 @ 11:10pm 
The issue seems to be if the existing cannon is reskinned by Iridar's Weapon reskinner, Musashi's animation still recognizes the underlying cannon as the currently equipped weapon.
RakkoHug~<3 Sep 19, 2024 @ 7:23pm 
Coil cannon animation is not correct as well :(
Dragon32 Aug 23, 2024 @ 11:50am 
@SkytraX
No, this is a mod for WotC.
John Wick himself Aug 23, 2024 @ 11:35am 
can i use this with long war2?
Dragon32 Jul 27, 2024 @ 1:56am 
@RakkoHug~<3
OK
RakkoHug~<3 Jul 27, 2024 @ 12:51am 
Oh, Thank you very much for your help, Dragon.

My apologies but I was referrring to the LW Laser cannons: Iridar's weapons skin versions to be precise.

Thank you so much nonetheless. :)
RakkoHug~<3 Jul 25, 2024 @ 10:01pm 
Hi, I getting issues with laser cannon not spinning its barrels. Has anyone encountered same issue with this mod?
TaKo Jan 27, 2024 @ 5:48pm 
seems pistol-firing animations really do bug out if using this along with anything that gives a cannon-wielder a pistol

they fire their cannon as a pistol
Kinsect Dec 9, 2023 @ 7:35pm 
Does this work with mods like Viper's Allies Unknown?
Balfour Nov 30, 2023 @ 11:48am 
crashes my game idk why
Jay Jul 24, 2023 @ 6:49am 
For some reason the TLE weapons are using these animation for me. Is it because I'm using the "Infinite TLE Weapons Mod" which removes their stat bonuses and makes infinite copies available to soldiers, like the vanilla weapons? That's the only thing I can think of I'm using that modifies the TLE weapons in any way.
spartan1096 Jul 12, 2023 @ 6:33am 
soldiers holding cannon like their arm is broken, even when I only enable this mod and highlander, is that normal?
xxPYROxxJONESxx May 3, 2023 @ 3:02am 
can animations be cooked? if so... please?
Yhoko Feb 17, 2023 @ 9:28am 
unfortunately does not work with reskins
Bender Dec 25, 2022 @ 1:29pm 
first video soundtrack?
Dragon32 Nov 22, 2022 @ 10:41am 
@Silly Rabbit
Try adding that gun to XComCannon.ini, it may look OK.
Silly Rabbit Nov 22, 2022 @ 8:09am 
Any way we can get this to work with mod skins, in particular RE2 Claire's minigun? I like the look of a classic minigun, and this mod would make holding it look great.
Knux-Lux Oct 27, 2022 @ 12:25am 
it suddenly started affecting reskins once I equipped the mag cannon...
Noname Oct 16, 2022 @ 8:51am 
the best mod of all times)
Dr. Quantum Oct 15, 2022 @ 2:00am 
@nebulus

You probably had suppressors on your laser cannons. This happened to me too.
nebulus Oct 10, 2022 @ 11:30pm 
When I used it with LWOTC, laser cannons were silent. No crashes, though.
Dragon32 Aug 4, 2022 @ 4:42pm 
@Bastion
Have you tried editing this mod's XComCannon.ini?
Bastion Aug 4, 2022 @ 2:59pm 
Is there a guide any where so i can add Other weapons to use this animation? Looking to add the immolater overhaul weapons to this. thanks
marshmallow justice Feb 22, 2022 @ 12:28am 
how cannons should have always been
though the reload animation is a bit off compared to the normal reload animation
Comrade Pawington Dec 21, 2021 @ 8:48pm 
finally! the rifle cannon always pissed me off
Solustos Nov 23, 2021 @ 8:42am 
idle animations are buggy for me
Jess Sep 5, 2021 @ 12:06am 
@Daepapa Ive been running this fine with LWOTC, are you using Mod Jam?
=[NK]= Col. Jack O'Neil Jul 29, 2021 @ 4:32am 
Well don't run it with LWOTC then? :)
Daepapa Jul 27, 2021 @ 2:23am 
When running this mod with LWOTC, the game crashes and gives me an error message saying it failed to load the Cannon_Male.apk file.
Feezec Mar 31, 2021 @ 5:01pm 
I want to enable these alternate animations for Raider factions (e.g. Dark Eldar, Mandalorians), but not my own Grenadiers. Is this possible?

I am using [WOTC] TLP Tier Replacer with Visual Upgrades, so Cannon Redux messes up my Grenadiers' animations
WeaponisedMoron_2 Feb 18, 2021 @ 8:12am 
Last time i played a campaign this mod has an odd visual conflict with primary melee weapons. Essentially my guy held an axe with 1 hand while his left arm had completely disappeared... Kind of odd :)
Dragon32 Feb 17, 2021 @ 5:15pm 
@Bullet Kin
No.
Bullet Feb 17, 2021 @ 9:54am 
Is there a non wotc version?
Dragon32 Feb 12, 2021 @ 11:50am 
@Polrax
Not sure what "manage mods" is. Have a read of these, they could help:

Some great Mod Troubleshooting advice
That recommends the excellent Alternate Mod Launcher [github.com] Everyone who uses mods should be using it
As well as AML's own wiki and FAQs, this guide gives some more detailed advice on using the Alternate Mod Launcher: Troubleshooting: Mods not working properly / at all
If you're using the Community Highlander then read its specific troubleshooting advice [github.com]
The_MatiP Feb 12, 2021 @ 11:01am 
Im trying to use this mod for galactic republic weaponry, but in manage mods this mod appears grey and I can't select it, what does it mean?
Surefire11B Jan 2, 2021 @ 1:09pm 
Just for the record, holding the weapons this way is done (in the real world) so that you can take accurate, aimed fire when you want to, or to be able to use the weapon optic to sight a target or object of interest.. Same thing applies to real world heavy/light machine guns. Some are designed with these types of handholds that allow you to hip fire it easily, others just use a sling to accomplish this, but almost all of them are still designed to be able to shoulder fire the weapon while aiming down the barrel or optic. May have just been a case of animation shortcuts for this game but there is a real world correlation.
Bromonger Dec 16, 2020 @ 12:53pm 
Awesome mod, thanks a bunch!
Rtma Eros Paragon Sep 27, 2020 @ 7:22am 
Curious why they didn't have this by default, animation compatibility? looks odd carting around a heavy weapon as a rifle.
Zoinho1 Sep 8, 2020 @ 11:25am 
Is the left arm supposed to be stiff and don't release the cannon handle no matter what? Like when a soldier is under fire they cover their face with his left arm. Also, when using the stance/attitude "by the book" my soldier have twisted left shoulder and with the "twitchy" they have some small spasm/twitch.

And last, can return the vanilla animation when a soldier is moving?
Green Raven Aug 15, 2020 @ 9:49pm 
Stay safe and healthy
Musashi  [author] Aug 15, 2020 @ 9:30pm 
I have no plans for such a mod, no.
Green Raven Aug 9, 2020 @ 4:28pm 
I meant a mod that changes the way they hold it while firing. My mind has a hard time reconciling the way the hold those massive cannons and the idea that they are supposed to be shooting from cover.
Musashi  [author] Aug 9, 2020 @ 4:20pm 
What would be the benefit of such a mod? Just don’t use this mod and you have it like that.
Green Raven Aug 9, 2020 @ 5:18am 
Can you make a reverse of this? Where they fire with hands on bottom, just like the way they (without this mod) hold?
B0atsMcG0ats Jul 21, 2020 @ 2:07am 
Having an issue, not sure exactly where. I've got it set to use TLP weapons for default, and the LMG is being held like a cannon, and firing weird.
TapSnapOrNap May 11, 2020 @ 7:15am 
Has the cannon barrel spin been fixed? Love everything about the mod except that the barrel does not spin(at least not the last time I used it). But anyways, love the mod.
Kevin from HP Customer Service May 10, 2020 @ 7:41am 
I'm having the same problem with the left arm jus tutterly shagged, I'm trying to fix it messing with load orders and turning stuff on and off, will let people know if I get anywhere
i–k May 5, 2020 @ 8:43pm 
My grenadier seems to have dislocated his arm [i.imgur.com] with this. Any ideas?