Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't cry about anything because I can still beat axis player with UKF or USF, but for now it is quite harder. I don't want '(x)' aswell, I just want way to do certain stuff. I'm fine with unlockable nades for USF, but at least change price of it, or change price of Major / Capt / Leut (micro patch do it exactly fine).
I'm quite pissed of about nerfing risk'n'reward off-the-map strategies to it's limits, like idk, the puma spam, the m10 spam or the m4c spam. Those aren't instant win, but players who were beaten by those finds it unbalanced because they didn't want to say that they just misplayed something.
It's not about doing symmetrical, it's just complain about leaving the options to play certain faction, without getting ass handed to you, because your main and costly USF riflemans is countered in 1 to 1 fight on short/mid and long distances by cheaper grens. That's seems not quite right.
And trust me guys, I don't want to be seem as if I have "something personal" against you guys @Paralityczny Epileptyk and @Magister Militum or anyone. :)
I just think that maybe it's a matter of how and when to use a unit appropriately. That is all guys. I don't want anyone to feel attacked by my comments, because that is absolutely not my intention.
Well, I dont care about symmetrical gameplay and I wish it was more unsymmetrical, but if you have to do it, then ffs, do it right. As Axis players have easier ways to do certain stuff and have more options in doctrines, and their doctrines mostly isn't bad as for example Tactical Support from USF. I don't have problem without any changes and I want those, as far as those are needed in balance.
I preffered game in 2017 balance, but if we have to change it, at least change it in way which was fun for EVERY faction, not just axis.
So should most of the crybabys I see around here. I know where this is going... I've watched from the distance for a long time. If you want every single faction to be played alike and be homogeneous then this is not your game. Because that's how your "legit points" seem to me.
'I didn't find any arguments so I will call it draw'
That's your comment looks like for me. People making legit points about problems with balance (with current symmetrical way of doing things - yes CoH2 is more symmetrical in balance than CoH1) and you coming to discussion and saying 'STOP TALKING', and making awful points legit one, because those were said last.