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[XND] Proper Shotguns
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Mod, 1.0, 1.1
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575.368 KB
11.7.2018 klo 13.27
19.4.2020 klo 5.16
15 muutosilmoitusta ( näytä )

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[XND] Proper Shotguns

1 kokoelmassa, tekijä XeoNovaDan
XND's RimWorld Mods
8 luomusta
Kuvaus
Overview
Pump shotguns and chain shotguns will fire 6 pellets simultaneously, rather than one single shot.

This also isn't like other similar mods in the sense that shotguns with this will fire buckshots properly, rather than technically fire one pellet after the other very quickly. This effect is most noticeable in shotguns that fire bursts such as the chain shotgun.

Demonstration:


Damage rounding can be configured in Mod Settings:
  • Random - damage rounding is random (e.g. 22 damage w/ 6 pellets does 3-4 damage per pellet)
  • Standard - damage rounding follows normal rounding rules (e.g. 22 damage w/ 6 pellets does 4 damage per pellet)
  • Up - damage is always rounded up
  • Down - damage is always rounded down

Powered by Harmony Patch Library. If playing 1.1, the Harmony mod is required.

Compatibility
Mods:
Proper Shotguns includes patches for the following mods:
  • Merp's Shotgun Pack
  • Orassans
  • Rimsenal (All modules)
  • WeaponTech
  • Rimmu Nation
  • Vanilla Weapons Expanded - Laser
  • Vanilla Factions Expanded - Settlers

I also recommend checking out Pet_Mudstone's patch pack which adds further support for a myriad of other mods.

Any mods that add shotguns that haven't been patched will still work, but they won't fire proper buckshots.

If you wish to make other weapons function with this, see this mod's GitHub wiki: https://github.com/XeoNovaDan/ProperShotguns/wiki

Saves:
Can safely be added to ongoing saves. There may be error messages when removing this mod from a save, but they should be harmless.

Links:
GitHub releases: https://github.com/XeoNovaDan/ProperShotguns/releases
Source code: https://github.com/XeoNovaDan/ProperShotguns

Credits
Brrainz - for their fantastic Harmony Patch Library!
Marnador - for the RimWorld-style font
Spdskatr - for helping with RoundRandom
dninemfive - for the patch with WeaponTech, and RimmuNation by extension
Chicken Plucker - also for the RimmuNation patch
Suositut keskustelut Näytä kaikki (2)
22
13.7.2020 klo 15.39
Patch Suggestions
XeoNovaDan
1
3.9.2018 klo 9.51
Combat Extended?
Facetiouss
230 kommenttia
g3 9.10.2022 klo 3.16 
the 1.3 bug is amazing if ur using shotguns - absolutely terrifying if fighting against shotguns
Mabs 31.8.2022 klo 5.38 
Thanks!
Mabs 29.8.2022 klo 5.38 
Is there another mod that does this for current version of Rimworld?
Brandon12340987 13.9.2021 klo 19.40 
no they have their own shotgun system
Benjideaula 13.9.2021 klo 18.23 
does this work with vanilla expanded weapons?
anal beads by dr dre 20.8.2021 klo 9.32 
@Spartanlord you can use the RIMMSQoL mod. It allows you to change variables of the majority of stuff within the game, modded or vanilla. Just open up the mod settings (QoL), go to Weapons, find the shotguns, go down to the Item Stats tab, add another stat, and put the damage multiplier somewhere between 0.1 to 0.2, that way, the shotguns will do similar damage as they did in vanilla.
Brandon12340987 12.8.2021 klo 11.21 
there was a copy mod for 1.2 that might have fixed that or it can be changed in settings didnt notcied the damage increase
Kaluth 12.8.2021 klo 1.56 
Think on the bright side, it'll make raiders with modded shotguns even more interesting!
Spartanlord 11.8.2021 klo 16.03 
Works in 1.3 but unfortunately is bugged; each shotgun 'pellet' does full damage. This sextuples the damage of your shotgun. You can kill a Centipede in 3 chain shotgun bursts.