Stellaris

Stellaris

718 ratings
Expanded Starbases
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File Size
Posted
Updated
917.111 KB
Apr 12, 2018 @ 6:59pm
May 18 @ 4:24pm
114 Change Notes ( view )

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Expanded Starbases

In 1 collection by Tovius
Expanded Mod Collection
53 items
Description
Beefs up starbases and orbital rings, and introduces new buildings and modules. Please see the discussion post for a full list of features.

General Features
- New level of starbase and orbital rings
- Starbases and orbital rings get additional weapon slots, including titanic weapons at the highest level
- New modules, including larger weapon modules and science modules
- Many new buildings, such as Patrol Offices to better protect trade, and Atmospheric Manipulator to improve the habitability of your planets
- Changes to existing modules and buildings
- New starbase related techs

Mod Compatability
This mod requires Universal Modifier Patch
This mod requires UI Overhaul, or an equivalent mod

This mod is not compatible with mods that add new levels of starbases. If you wish to use these mods together, you will need the no bastion patch:
https://steamcommunity.com/sharedfiles/filedetails/?id=2282355375

This mod is also not compatible with Alpha Mod, NSC, or other mods that modify the starbase ship size file.

Recommended Mods
Mods that compliment this mod, or which this mod can tie into

At War: Defense Platform Longevity
https://steamcommunity.com/sharedfiles/filedetails/?id=2501114149

Defense Fortress
https://steamcommunity.com/sharedfiles/filedetails/?id=2626196020

Donations
[www.patreon.com]
I have recently launched a patreon[www.patreon.com] page. I have a lot of future plans for my mods, but they will rely on your support to see fruition. I'm not planning on delaying releases for non-patreons or anything like that, but my patreons will get behind the scenes looks into upcoming content. If you enjoy my mods, I hope you consider donating a little.
Popular Discussions View All (7)
13
May 28, 2023 @ 4:12am
Locked modules slots, missing initial shipyard?
Deglorath
1
Jun 3, 2023 @ 4:21am
Localisation
Kucige
2
Jun 3, 2022 @ 10:02pm
Starbase Extended
RoronoaDroagon
642 Comments
Acid May 19 @ 7:57pm 
Sorry for the spam, but I also noticed that the Ion cannons seem to still take 8 slots. Not the 4 that the discussion page mentions.
Acid May 19 @ 10:46am 
Sorry to be specific, but do you have a percentage of how much stronger they are? If not no worries, just thought I'd ask.
Tovius  [author] May 18 @ 11:49pm 
I suppose that depends on your definition of "absurd," but this does make the highest level starbases much stronger.
Acid May 18 @ 10:53pm 
Does this make starbases absurdly strong? I was wanting something to make them more viable, but not to make them unstoppable.
Tovius  [author] May 18 @ 5:57pm 
Just a minor bug fix.
Tal'Raziid May 18 @ 4:38pm 
What were the two updates today? Sounds like the most recent one was localization
Tovius  [author] May 18 @ 4:11pm 
@Gorol
Huh, looks like the localization for that building got deleted at some point. I'll need to replace it.
Tovius  [author] May 18 @ 4:09pm 
@Dekent
I think I used to borrow code from another starbase mod to get the UI right, but then that mod stopped updating and I had no idea how to do it myself.
Dekent May 18 @ 1:48pm 
Out of curiosity which UI mod setup did you use to have the starbases look like that? I've been fooling around with some and either have everything to big or to small for my liking, which would be about the size in those screenshots haha
Gorol May 15 @ 7:53am 
im getting this text for Zero-G mining tech:

...
"unlocks starbase building: sm_mining_bay"
...

any idea what is the cause? thanks man