Arma 3
1,382 ratings
X66-Mammoth Tank
4
4
3
8
4
2
5
2
3
2
2
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Tracked
File Size
Posted
Updated
305.375 MB
Mar 25, 2018 @ 10:13am
Oct 6, 2023 @ 4:59am
31 Change Notes ( view )

Subscribe to download
X66-Mammoth Tank

Description
Feel free to help me here : https://www.paypal.me/GSVIPER
or here my patreon : https://www.patreon.com/GSVIPER
On my patreon you will see my work in progress.

This mod was originaly designed to be in Arma1.

--Story--
Acting on the orders of Joseph Stalin, Soviet engineers created the Mammoth Tank, the heaviest tank ever produced in the Red Alert conflict, to counter the increasing threat of the Allies latest tank. The Mammoth was armed with two 120mm cannons and twin anti-infantry and anti-aircraft Mammoth Tusk missile pods. An atomic generator powered the enormous vehicle. Mammoth was extremely heavy armored, it was also very slow. It was truly the last word in conventional vehicle technology. The enormous chassis was supported by a pair of treads on each side. The turret was plugged into the hull with a relatively thin screw-like extension. There is no large turret well and the turret is a self-contained module with crew transfer being possible between the turret and hull. The turret aiming and rotation mechanism is automated so much as it aim directly to its intended target swiftly. The vehicle is equipped to carry out limited battlefield repairs independently. In addition to being a threat to ground targets the tank's missiles could also engage aircraft.

The CSAT updated the tank and rearmed it :
- They changed the engine due to his danger for the crew. The mammoth explosion made radiation for decades in the area and killed the crew years later even if they leaved the tank.
- There is now 2 Gaz Turbines in the engine compartment,
- They also installed two 188 mm cannons instead of the twin 120 mm.
- The turret armor is thicker than before.
- In order to modernize it's capabilities they installed a radar in the turret nose between the cannons.

--Specs--
-weight :250 tons.
-maxspeed :30kmh.
-armament : Twin Cannons 188mm 76 shells in total : for 1 canon(20 APFSDS/HVP, 8 HE, 10 HEAT), 12.7mm Coaxial machinegun, 35mm Machinegun and 12 missiles AA and AG.
-Armor can auto-regenerate until 50%.

--Features--
-OPFOR camo side : CSAT, CSAT pacific, SLA grey, green, snow and Desert.
-BLUFOR camo side : Nato,Nato Pacific,Gdi,Desert,Woodland and snow

--Requirement--
-CBA
-Arma 3

--Work in Progress--
-fixing the reported error/bug on the tank.
-camonets.
-Interior.

--Known Bugs
-Backfire missile stuck to the left missile pod

--Me--
This mod is the result of my passion about video-games, I mixed the command and conquer famous unit into Arma,
This is the first addon i am publishing. I did my best to make this unreal unit fit well into arma game. I told myself "what if the tank would exist, how it would be ..."

--Thanks--
I want to thanks bohemia and all the Arma community. I hope this Gift will please you all.
Have fun with it and see you at the next update.

Thank you for your FeedBack and bug report, working on it :)

Big Thanks to Luetin to let me link his video which illustrate the most the story of the mammoth tank
from his youtube channel : https://www.youtube.com/channel/UC8RfCCzWsMgNspTI-GTFenQ

From [GhostSoldier]VIPER

Popular Discussions View All (6)
3
Jul 16, 2020 @ 10:19am
Armor auto-repair?
Acline
3
Mar 12, 2019 @ 10:57am
Adding a fire control UI
Nicoman
1
Jan 4, 2019 @ 4:49am
Your mod
malaya8loginov
615 Comments
满穗帝国五星上将 Apr 19 @ 5:09am 
逆天
minecraft with gadget Apr 7 @ 8:05pm 
Amazing tank.
Jonny2speeds Mar 18 @ 11:20am 
once i scrolled and this mod showed up, I started hearing Hell March
LEE O C Jan 27 @ 11:31am 
haha red alert tank, nice
its Dutch [PORN] Jan 23 @ 8:02am 
GSVIPER your correct the mod works... and it will not shut down server...

prob the guy have some other error elsewhere in his files..
DMZ Jan 23 @ 2:16am 
Thanks!
GSVIPER  [author] Jan 23 @ 12:12am 
@MetalMilitia i don't think this addon can shutdown your server, maybe it come from something else
GSVIPER  [author] Jan 23 @ 12:11am 
@DMZ yes you can do it :)
DMZ Jan 21 @ 6:59am 
Any chance I would be allowed to add this to a conglomerate of mods used by one unit, in an attempt to package many small mods together to reduce number of mods in launcher? It would help.
MetalMilitia Nov 23, 2024 @ 10:38pm 
Was using this in exile, and maybe it's a fluke/clash with other mods, but when I had this mod enabled my server stopped showing in the launcher and in game searches? Anyone else report something like that?