RimWorld

RimWorld

2,945 ratings
Designator Shapes
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.716 MB
Dec 17, 2017 @ 6:30pm
Jul 2 @ 3:13pm
73 Change Notes ( view )

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Designator Shapes

In 1 collection by Merthykins
Merthsoft's Mods
7 items
Description
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline):
- Line (including diagonal and freeform)
- Rectangle
- Ellipse
- Circle
- Pentagon
- Hexagon
Also includes these pre-defined object shapes (both filled and outline):
- Sun lamp
- Orbital trade beacon

See the shape dictionary in the mod settings!

There's also a flood-fill tool, as well as undo/redo functionality when the game is paused.

To use:
- Select the task you want to do (build, mine, zone, etc.)
- Select the shape you want to draw in the shapes menu
-- Shapes with a "+" sign on them enter a sub-menu. Select the shape from within that menu
-- Some sub-menus have additional sub-menus. The "+" sign goes deeper into a sub-menu, the "-" sign goes back out
-- Within the rectangle and ellipse sub-menu are the "size input shapes" menu. From here you can define a width and height in the input menu and it will draw that shape in the given size from the middle.
- Use the rotate keys to rotate the shape
- Use the F key (or the key you have bound to "forbid item") to toggle filling of corners.
- There's a setting to allow you to add a "toggle" button that will collapse the menu and restore vanilla functionality.

There are settings you can adjust for flood-fill, the style of menu navigation, and the size and location of the shape menu. You can also drag the menu to put it wherever is most comfortable for you.

ROTATION:
Some shapes have rotations (such as a diamond for the square). You will need to enable this feature in the mod settings if you want it.

PLEASE READ THIS SECTION IF YOU ARE USING RIMFACTORY OR SOS2!
THERE ARE MOD SETTINGS TO HELP CONFIGURE THE COMPATABILITY, BUT IT'S UP TO YOU!
MOD COMPATABILITY:
This mod is generally compatible with other mods no matter the load order. If you are using this with a mod that has rotatable elements (such as RimFactory's conveyor belts or ship-corner pieces from SOS2), you have three options to preserve RimFactory's rotation instead of Designator Shape's:
1) If you have a shape selected that isn't rotatable (lines, cutouts) then rotation is passed down to the other mod. There's nothing you need to do.
2) If you want the other-mod's rotation to work no matter the shape (e.g. rectangles), there is an option to disable rotation keys in the mod setting.
3) You can rebind the rotation keys to different keys if want both.

Art by Halno. Freeform line tool by Jacbo. Chinese translation by 祂.

If you like my work consider buying me a coffee: https://ko-fi.com/merthsoft

Source available: https://github.com/merthsoft/designator-shapes
Popular Discussions View All (14)
2
May 15 @ 8:19pm
Flood fill problems
peorthyr
10
Jun 18, 2019 @ 1:40pm
Does this include the Trade Beacon Shape?
Spain sucks
6
Oct 25, 2022 @ 3:07pm
Quarter oval shape,please?
Robob
961 Comments
Cleftin Twain 3 hours ago 
I can't get this mod to work after the update. I don't get a Shapes menu and all of my tools only select items at the very edges.
sirduck 10 hours ago 
o7 thx
Firedog 16 hours ago 
yup not working in orbit
Carl 20 hours ago 
You were the best of the best, soldier. o7
Bobbbobberson 23 hours ago 
This mod doesn't work in orbit with odyssey, only on planet.
LOTO Jul 13 @ 12:45am 
better
Marshland Marshal Jul 13 @ 12:00am 
true
Firedog Jul 12 @ 9:28pm 
still better than vanilla lol
Anonimase Jul 12 @ 4:26pm 
o7
Der Alchimist Jul 12 @ 2:19pm 
o7