RimWorld

RimWorld

Designator Shapes
801 Comments
OzzyDaGoat 3 hours ago 
does the shapes having double thick walls a default feature? or is this adjustable?
ScarlettDarling Apr 3 @ 3:20pm 
Same issues as Smoothjuice, as well as a new issue where, on a circle for example, only the parts of the plan that touch the edge of the rectangular selection are shown. ie the flat parts at each cardinal direction, every other part is not appearing same with pentagons and other non rectangles.
RogueRooster Mar 21 @ 4:18am 
Found the problem I was having, I added ceiling lights mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3163886128 a few days ago and must've not used the grow room shape until yesterday. Anyway I removed that mod and everything is working as it should again
RogueRooster Mar 20 @ 11:20am 
For some reason today, trying to use the sunlamp designations are 27 blocks wide, haven't changed my load order overnight and it was working fine yesterday. Any ideas why this might've happened?
slaanesh. Mar 19 @ 9:59am 
how to close this man
事不过三兄ToumanRin Mar 13 @ 2:37am 
This mod cause items in Architecture of the Rim cannot be rotated, I check my mod list and found this mod is the problem, but I dont know why
smoothjuice Mar 12 @ 3:43pm 
There is a bug in this mod, it happens rarely and I have no idea what causes it to happen but sometimes when you expand stockpile zone it does not expand. Instead it expands by one tile or no tiles sometimes. On a new playthrough this issue does not persist butafter a couple playthroughs it appears again. Someone mentioned it in the rimworld reddit but nobody paid attention so I am commenting this here because it is this mod that is causing it. Can confirm this 100% because after disabling this mod and loading the same save the issue is gone
Merthykins  [author] Feb 28 @ 1:47pm 
Hm weird. Was it with the filled-rectangle selected? Was it certain kinds of trees specifically that didn't get selected?
ohsenpairyan Feb 28 @ 7:47am 
Started a new game after installing this mod. Caused an issue where when I drag select objects for a task such as chop all these trees it doesn't select some of the trees in the drag box. Had the same issue when selecting to deconstruct a bunch of ruins. I can still select each thing individually though. Uninstalled mod, and the issue went away. The only mod I can think of that maybe it is conflicting with somehow is the "More Planning" mod.
东方彩虹🌈 Feb 17 @ 6:29am 
good
Merthykins  [author] Feb 12 @ 11:16am 
I can try, but for all that mod adds, it might be easiest to make shapes toggleable and toggle it off when doing blueprint stuff. I haven't actually used it so i don't know if that's feasiable, butthat's where I would start.
Bitterholz Feb 11 @ 1:48am 
The people over in Dubs Discord have a spreadsheet regarding poorly performing mods, it lists Blueprints as broken and incompatible with Designator Shapes so I dont think theres any workaround.
Pontifex Maximus Feb 8 @ 2:13pm 
Is there any way to get this to play nice with the blueprints mod?
Rekt Nut Feb 8 @ 6:44am 
thanks
Merthykins  [author] Feb 7 @ 5:32pm 
You can rotate the squares to draw diamonds
Rekt Nut Feb 6 @ 4:29pm 
or put a degree angle modifier to mess around, because diamond is just square rotated 45 degrees
Rekt Nut Feb 6 @ 4:26pm 
you should add diamond shapes like in this video
https://youtu.be/zn9UZDFIox0?si=nLd35cJ7vHW8UCDW
it saves a LOT of space compared to square shape
Merthykins  [author] Feb 6 @ 2:02pm 
I will look into that--I'm not sure why the even numbered sizes aren't working.
ziplocccc Jan 26 @ 3:44pm 
tough af
ACrow Dec 31, 2024 @ 7:18am 
@Merthykins Thank you so much
Merthykins  [author] Dec 30, 2024 @ 12:44pm 
Hey @ACrow, check in the mod setting for window location. There's a setting for trying to auto-set the window. You can disable that and then set the on-screen coordinates where you want the window to be, and you should be able to drag it around after that. If it's already using the coordinates, just make sure they're on the screen.
ACrow Dec 30, 2024 @ 8:54am 
Hi everyone, sorry to bother you but I´m having a issue, because I have so many mods, the menu of the shapes doesn´t appear on the screen, and I want to know if someone know how can i fix it (besides uninstalling some mods of course)
Merthykins  [author] Dec 26, 2024 @ 1:29pm 
You didn't :) I was just being cheeky :P Appreciate the report!
Soldier 5434 Dec 26, 2024 @ 12:46pm 
thx man i really appreciate it :D
also apologies if i came off as arrogant/know-it-all
Merthykins  [author] Dec 26, 2024 @ 9:42am 
Also note rotation doesn't happen for the line tool. Some of these (like the ship corners) should probaly be defaulting to line instead of rectangle. I'm actually not sure why tthey're defaulting to rectangles (something I did wrong I thinnk), but I also sometimes forget about the auto-select setting since I keep it off.
Merthykins  [author] Dec 26, 2024 @ 9:26am 
I started a new map with a ship-based scenario. I can see now that the hull-corner pieces aren't rotatable if you have rotation enabled and are using the Q and E keys. This can be resolved in the mod settings per the "mod compatability" section. Per SOS2's mod compatability spreadsheet, you can also use the middle mouse button.
Merthykins  [author] Dec 26, 2024 @ 9:11am 
I can't figure out how to use SOS2 to build a ship, but their compatability spreadsheet says the following:
Prevents corner rotation with Q and E, can still use middle mouse or Enable Keyboard Inputs in mod options menu.

So, per the MOD COMPARABILITY section of the description, options 2 and 3 should be viable:
2) If you want the other-mod's rotation to work no matter the shape (e.g. rectangles), there is an option to disable rotation keys in the mod setting.
3) You can rebind the rotation keys to different keys if want both.

I can rotate the elements that appear rotatable to me when using it (vehicles and such). I cannot locate decals or stairs, so I may need some help in figuring out how to do that. The mod page appears to have a world-map-build-a-spaceship mode that I can't find.
Soldier 5434 Dec 25, 2024 @ 5:58pm 
thought*
Soldier 5434 Dec 25, 2024 @ 5:58pm 
several other decal-related objects are also non-rotatable, pretty decent inkling.
Audrey III Dec 25, 2024 @ 5:47pm 
@Merthykins Ah ok, thank you! It was strange, I could rotate furniture, etc., just not decals specifically for some reason. If I get some time I'll reinstall and see if I can rebind to resolve the impact. Cheers & Merry Xmas :)
Merthykins  [author] Dec 24, 2024 @ 3:06pm 
Are we sure it's not that SOS2's decorative pieces interfere with this mod?
Soldier 5434 Dec 24, 2024 @ 1:02pm 
hey man, i have reason to believe this mod interferes with SOS2's decorative pieces
yes, this is while the toggle is off / vanilla
SimplePhysics Dec 19, 2024 @ 5:45pm 
Good to know, thanks
Merthykins  [author] Dec 18, 2024 @ 10:26am 
If you load draggable corners first, and turn on togglability, you can use Alt to toggle shapes off and it should fall back to draggable corners. It would be good to add better compatability, though.
SimplePhysics Dec 14, 2024 @ 12:29pm 
Any chance an "L" shape option could be added, or compatibility with Draggable Corners could be implemented?
Merthykins  [author] Dec 11, 2024 @ 10:39am 
You might need to rebind shape rotation in the mod settings if it's capturing the rotations for other items.
Audrey III Dec 10, 2024 @ 6:07pm 
Just an FYI in case anyone else has had this issue and is trying to figure out the cause: I couldn't rotate decals like stairs and boarders and narrowed down the cause to this mod. Have removed and the issue resolved.
litekoala Dec 7, 2024 @ 10:44am 
i have a ton of modded tabs in architect menu so i cant see the designator menu ontop the architect menu someone please help
L2 Nov 29, 2024 @ 3:47am 
could you add compatibility with Dubs Mint Menus?
至尊☆战神 Nov 22, 2024 @ 7:44am 
i've removed all the other unnecessary mods,ut it still not work
至尊☆战神 Nov 22, 2024 @ 7:36am 
it's a pity it doesn't work now
K41RY Nov 1, 2024 @ 12:35am 
Where is the auto-button for shapes?
K41RY Nov 1, 2024 @ 12:29am 
I'm stuck unable to do anything because I'm stuck on perimeter zone and not AREA zone!
K41RY Nov 1, 2024 @ 12:27am 
GRRR. How do I stop it from making perimeters? I'm stuck unable to make zones because they are stuck making on;y perimeters!
Bones Oct 22, 2024 @ 4:20pm 
This has suddenly stopped working for me, is there a setting I need to turn it back on?
Thoramyr Oct 14, 2024 @ 5:49pm 
@Merthykins is there any way you could do a star designator shape like those old star forts?
Dreamscape 009 sound system Oct 10, 2024 @ 3:40pm 
fucked up the ui for my game until I uninstalled it
Mask of Humble Oct 3, 2024 @ 8:09pm 
Why no Octagons Y-Y