RimWorld
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A RimWorld of Magic
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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109.737 MB
14 listopada 2017 o 16:11
27 maja o 12:25
Listy zmian: 348 ( zobacz )

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A RimWorld of Magic

W 1 kolekcji stworzonej przez Torann
A RimWorld of Magic - Minimal Collection
Przedmioty: 7
Opis
Supports RimWorld versions 1.0 - 1.5

This mod adds classes with unique abilities.
RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offensive caster, utility, etc) and each class has a unique development tree to improve their abilities as they level up their class.

Check out the wiki for tons of additional info and details about the mod:
https://rwom.fandom.com/wiki/RimWorld_of_Magic_Wiki

Additional features include unique apparel/equipment options, gem crafting and enchantments, magical buildings such as portals, arcane forges and more. Challenge your newfound power against new, deadly events. Unique research tree that opens up a diverse set of improvements for the colony, including learning how to animate Golems. A to top it off, a new "magic" faction that is known to deal in many powerful artifacts.

To add to the challenge, AI classes are able to use abilities.

Mod options are also included that allow you to tailor many mod related features such AI difficulty, how common mages/fighters are, and how fast mages develop.

The mod can be added to an existing save, but works and plays best when starting with a new game.

Self installed .zip file or older versions can be found here: http://www.moddb.com/mods/tmagic
Suggestions, recommendations, and comments are welcome
More details can be found here: https://ludeon.com/forums/index.php?topic=37161.0
Mod Discord channel: https://discord.gg/gFYfA6r

This mod has been updated for 1.0, for those that wish to continue a game on an older version, you can find archived version releases here https://www.moddb.com/mods/tmagic/downloads/
Download and extract the mod into your rimworld mods directory
GitHub link: https://github.com/TorannD

All mod versions can be found on moddb.

**You must have Hugslib and Jecstools loaded before this mod for it to work!**

Contributors:
(中文翻译) Available in Chinese courtesy of KuanKuan
(Español) Available in Spanish courtesy of Caferino

Felinoel - Wiki
DrMrEd - Elemental Art
SihvMan - writable scrolls and books
Draegon - Wand Art
Diannetea - Poppi Art
Angry Wizard - UI Icons
Trisscar - Gemcutting workbench, Succubus wings
Crustypeanut - raw magicyte, class icons, and world icon art
Rebelrot(AvP) - Staff of the Defender, Staff of Blazing Power, and magic wands Art https://www.patreon.com/Rebelrot
ZE - Testing
Bendigeidfran - Various sound effects
Kasmex Forever - Royal Armor Art, World icons, books and scrolls, Thrumbo weapons, various spell effects
Control Assuming Director - Minion Art
Kolton - Optimization

Like the mod? Consider showing your appreciation by buying me a coffee! https://ko-fi.com/torann
Popularne dyskusje Zobacz wszystkie (372)
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Bug Reports
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PRZYPIĘTE: What Class Next!? Cast your vote!
Torann
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PRZYPIĘTE: Ideology
Torann
Komentarzy: 6 740
Loot Goblin 3 godz. temu 
whenever a mage trait is added via character editor it doesnt show in game at all for some reason
ShroomKing 22 godz. temu 
replying to my last message the solution was to just uninstall and reinstall rimworld. bare mod list now works
ShroomKing 23 godz. temu 
i am unable to start a new game with just this mod and the mods it requires, is there a special trick to get it to work?
Bowen 1 czerwca o 9:58 
Just to follow up my earlier comment. Apparently my trader (and other unmentioned issues) are strictly load order problems caused my using RimPy's auto-sort. Bet you all just really needed to know that. :)
Cosokabe 30 maja o 14:24 
i am kind confused about the paladin skill called "holy wrath" it says when you upgrade the redemtion upgrade point that at level 2: Allies are healed for a small amount and at level 1 it says that they get invunerability temporarly but niether is true my pawn get injured in the effect radius of it(from the holy wrath itself) is there a tranlation problem maybe or did i misunderstand sth?
Drahal 29 maja o 20:36 
To anyone who changes the traits on character editor and the magic/might tab is empty: I just found out that if you save and reload, the spells and the skill tree will reload properly :)
brigand 29 maja o 20:03 
is it possible to just get the clothes/apparel of this mod only?
👁 29 maja o 14:44 
I think 90% of the bugs with this are just from JecsTools not working.

I noticed this with other JecsTools mods, sometimes components would just shut down and needed a reload to get them working again.
漆黑之梦 29 maja o 1:58 
@Torann
When can we not dependency on JecsTools, its performance is too bad
Amoeba 28 maja o 4:02 
@Torann Sorry, it works very well. I just found out that the issue was caused by unexpected conflicts between two other mods